Files

12 lines
293 B
C#

using Assets.Scripts.Interfaces;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "LifeJourney/Dialog")]
public class DialogSO : ScriptableObject
{
public string Title;
public MonoBehaviour UITemplate;
public List<DialogCategorySO> CategoriesSO;
}