13 lines
311 B
C#
13 lines
311 B
C#
using Assets.Scripts.Interfaces;
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using UnityEngine;
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[CreateAssetMenu(menuName = "LifeJourney/Education Info")]
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public class EducationInfoSO : IDialogOption
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{
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public string Description;
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public int Duration;
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public float EnrollPrice;
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public EducationSkill Skill;
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public int PlayerProgress;
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}
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