Files

13 lines
311 B
C#

using Assets.Scripts.Interfaces;
using UnityEngine;
[CreateAssetMenu(menuName = "LifeJourney/Education Info")]
public class EducationInfoSO : IDialogOption
{
public string Description;
public int Duration;
public float EnrollPrice;
public EducationSkill Skill;
public int PlayerProgress;
}