Files
2025-01-07 21:43:47 +02:00

23 lines
553 B
C#

using UnityEngine;
public class ToolTipSystem : MonoBehaviour
{
private static ToolTipSystem _current;
[SerializeField] private ToolTip _toolTip;
public void Awake()
{
_current = this;
_current._toolTip.gameObject.SetActive(false);
}
public static void Show(string content, string header = "")
{
_current._toolTip.SetText(content, header);
_current._toolTip.gameObject.SetActive(true);
}
public static void Hide()
{
_current._toolTip.gameObject.SetActive(false);
}
}