Files
SimUL/Assets/Scripts/UIElements/JobTabUITemplate.cs
T
2023-04-13 19:50:43 +03:00

37 lines
831 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class JobTabUITemplate : MonoBehaviour, IPointerEnterHandler,IPointerClickHandler, IPointerExitHandler
{
[SerializeField]
private TextMeshProUGUI _description;
[SerializeField]
private Image _icon;
private JobSelectorUI _parent;
public void SetItem(JobSelectorUI parent,string name)
{
_parent= parent;
_description.text = name;
//_icon.sprite = item.Icon;
}
public void OnPointerClick(PointerEventData eventData)
{
_parent.OnTabSelected(this);
}
public void OnPointerEnter(PointerEventData eventData)
{
_parent.OnTabEnter(this);
}
public void OnPointerExit(PointerEventData eventData)
{
_parent.OnTabExit(this);
}
}