Files
SimUL/Assets/Scripts/ScriptableObjects/JobInfoSO.cs
T
2023-04-20 18:11:07 +03:00

11 lines
203 B
C#

using UnityEngine;
[CreateAssetMenu()]
public class JobInfoSO : ScriptableObject
{
public string Description;
public float Salary;
public Sprite Icon;
public JobPositions JobPosition;
}