Files
SimUL/Assets/Scripts/ScriptableObjects/DialogCategorySO.cs
T
2023-12-18 21:22:43 +02:00

12 lines
253 B
C#

using Assets.Scripts.Interfaces;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu()]
public class DialogCategorySO : ScriptableObject
{
public string Title;
public Sprite Icon;
public List<IDialogOption> OptionsList;
}