Files
SimUL/Assets/Scripts/UIElements/DialogTabUITemplate.cs
T
2023-12-18 21:22:43 +02:00

40 lines
980 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class DialogTabUITemplate : MonoBehaviour, IPointerEnterHandler,IPointerClickHandler, IPointerExitHandler
{
[SerializeField]
private TextMeshProUGUI _description;
[SerializeField]
private Image _icon;
public DialogCategorySO DialogOption=> _dialogOption;
private DialogCategorySO _dialogOption;
private DialogOptionsUI _parent;
public void SetItem(DialogOptionsUI parent, DialogCategorySO dialogOption)
{
_dialogOption = dialogOption;
_parent = parent;
_icon.sprite = _dialogOption.Icon;
}
public void OnPointerClick(PointerEventData eventData)
{
_parent.OnTabSelected(this);
}
public void OnPointerEnter(PointerEventData eventData)
{
_parent.OnTabEnter(this);
}
public void OnPointerExit(PointerEventData eventData)
{
_parent.OnTabExit(this);
}
}