Files
SimUL/Assets/Scripts/WaypointVisual.cs
T
Vladimir Koshevarov 26bb1878c5 Added sitting animation
2023-02-27 19:04:16 +02:00

16 lines
326 B
C#

using UnityEngine;
public class WaypointVisual : BaseInteractableObject
{
[SerializeField]
private ParticleSystem _particleSystem;
[SerializeField]
private Transform _wayPoint;
public void SetWaypoint(Vector3 position)
{
_wayPoint.position = position;
_particleSystem.Play();
}
}