Files
SimUL/Assets/Scripts/InteractableObjects/BaseInteractableObject.cs
T
2023-04-10 18:01:16 +03:00

15 lines
314 B
C#

using UnityEngine;
using static UnityEditor.Experimental.GraphView.GraphView;
public class BaseInteractableObject : MonoBehaviour
{
[SerializeField]
public Transform _interactionPoint;
protected Player _player;
public virtual void Interact(Player player)
{
_player=player;
}
}