Files
SimUL/Assets/Scripts/Helpers/Enums.cs
T

40 lines
1.0 KiB
C#

using System.Runtime.Serialization;
public enum CharacterSex {Female, Male }
public enum JobPositions { Unemployed, Cashier, Clerk, ManagerAssistaint, Manager };
public enum EducationSkill { NotEducated, School, HightSchool, University };
public enum PlayerStates { Awake, Sleeping, Eating, Working }
public enum StatsId { Money, RentAccount, Food, Energy, BankAccount, Job, LocationName }
public enum Tasks { Move, Interact, Rotate };
public enum TaskStatus { Waiting, InProgress, Complete };
public enum InteractionStatus { None, Complete, WaitForChoose, InProgress, FarFromPlayer };
public enum AnimationStates
{
[EnumMember(Value = "{0}_Idle")]
Idle,
[EnumMember(Value = "{0}_Move")]
Walking,
[EnumMember(Value = "Sleeping")]
Sleeping,
[EnumMember(Value = "StandToSit")]
[BlockingAnimation]
Sitting,
[EnumMember(Value = "SitToStand")]
[BlockingAnimation]
Standing
};
public enum RadialMenuActions
{
Cancel,
Sleep,
Eat,
Put,
Take,
Work,
Talk,
Buy,
Open,
Enter,
Learn,
}