Files
SimUL/Assets/Scripts/Helpers/EventArgs.cs
T
Vladimir Koshevarov 39ce016c1e refactor
2023-03-15 18:05:32 +02:00

12 lines
233 B
C#

using System;
using UnityEngine;
public class OnSelectedObjectChangedEventArgs : EventArgs
{
public BaseInteractableObject SelectedObject;
}
public class OnPlayerMovesEventArgs : EventArgs
{
public Vector3 PointToMove;
}