Files
SimUL/Assets/POLYGON city pack/Prefabs/Buildings/Parking_checkOut_prefab.prefab
T
2022-11-17 23:40:39 +02:00

135 lines
4.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1799015002716730}
m_IsPrefabParent: 1
--- !u!1 &1638178282622772
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4806384988234098}
- component: {fileID: 33707950889615874}
- component: {fileID: 23597961784243310}
- component: {fileID: 64514760569981668}
m_Layer: 0
m_Name: Parking_checkOut
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1799015002716730
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4256327484137102}
m_Layer: 0
m_Name: Parking_checkOut_prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4256327484137102
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1799015002716730}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4806384988234098}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4806384988234098
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1638178282622772}
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 99.99997, z: 99.99997}
m_Children: []
m_Father: {fileID: 4256327484137102}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23597961784243310
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1638178282622772}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 1a0dec1fa084e1b4abd7c6cf33e568ff, type: 2}
- {fileID: 2100000, guid: 764481942b4df2a40857026c71dfae1f, type: 2}
- {fileID: 2100000, guid: 26df91506bf83b343b8083c5322323ae, type: 2}
- {fileID: 2100000, guid: e495abf6588a1b944a3620fd1fee2b07, type: 2}
- {fileID: 2100000, guid: 3c98c150d6196ef419f666d71cf7d13f, type: 2}
- {fileID: 2100000, guid: 09bb7389d12b7fe4cb01b4d2afb6b0a7, type: 2}
- {fileID: 2100000, guid: c4d3a0c81c5ffb34889379e1a1cf85bb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33707950889615874
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1638178282622772}
m_Mesh: {fileID: 4300000, guid: f35bc84842ec9c0439f44801e52354f0, type: 3}
--- !u!64 &64514760569981668
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1638178282622772}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Convex: 0
m_InflateMesh: 0
m_SkinWidth: 0.01
m_Mesh: {fileID: 4300000, guid: f35bc84842ec9c0439f44801e52354f0, type: 3}