Files
SimUL/Assets/Scripts/ScriptableObjects/SellableItemSO.cs
T
2023-03-03 09:30:17 +02:00

10 lines
180 B
C#

using UnityEngine;
[CreateAssetMenu()]
public class SellableItemSO : ScriptableObject
{
public Transform prefab;
public string objectName;
public float objectPrice;
}