Files
SimUL/Assets/Scripts/ScriptableObjects/SellableItemSO.cs
T
2023-03-05 17:21:00 +02:00

11 lines
196 B
C#

using UnityEngine;
[CreateAssetMenu()]
public class SellableItemSO : ScriptableObject
{
public Transform Prefab;
public string ItemName;
public float Price;
public Sprite Icon;
}