Files
SimUL/Assets/Scripts/InteractableObjects/Items/FoodItem.cs
T
2023-03-05 13:37:50 +02:00

13 lines
212 B
C#

using UnityEngine;
public class FoodItem : MonoBehaviour
{
[SerializeField]
private SellableItemSO _foodObjectSO;
public SellableItemSO GetFoodObjectSO()
{
return _foodObjectSO;
}
}