Files
SimUL/Assets/Scripts/InteractableObjects/Items/SellableItem.cs
T
2023-03-05 13:37:50 +02:00

13 lines
216 B
C#

using UnityEngine;
public class SellableItem : MonoBehaviour
{
[SerializeField]
private SellableItemSO _foodObjectSO;
public SellableItemSO GetFoodObjectSO()
{
return _foodObjectSO;
}
}