Files
SimUL/Assets/Scripts/Actions/Eat.cs
T
2022-08-18 16:07:06 +03:00

16 lines
432 B
C#

namespace Assets.Scripts.Actions
{
public class Eat : BaseAction
{
private int energyPerTick;
public Eat(int duration, int energyPerTick, double cost) : base(duration)
{
this.energyPerTick = energyPerTick;
}
public override void ApplyAction(PlayerController playerController)
{
playerController.foodEnergy.increase(energyPerTick);
}
}
}