Files
SimUL/Assets/Scripts/Player/RootMotion.cs
T
2023-03-06 18:54:13 +02:00

18 lines
337 B
C#

using UnityEngine;
using UnityEngine.AI;
public class RootMotion : MonoBehaviour
{
private NavMeshAgent _navMeshAgent;
private void Start()
{
_navMeshAgent = GetComponentInParent<NavMeshAgent>();
}
private void OnAnimatorMove()
{
transform.parent.position = _navMeshAgent.nextPosition;
}
}