Files
SimUL/Assets/Scripts/Characters/PlayerTask.cs
T
2024-05-23 14:33:48 +03:00

18 lines
457 B
C#

public class PlayerTasks
{
public Tasks Task { get; private set; }
public BaseInteractableObject TagretObject { get; private set; }
public TaskStatus Status { get; private set; }
public PlayerTasks(Tasks task, BaseInteractableObject gameObject)
{
Task = task;
TagretObject = gameObject;
Status = TaskStatus.Waiting;
}
public void UpdateStatus(TaskStatus status)
{
Status = status;
}
}