Files
SimUL/Packages/Floorplan-2.0/Scripts/floorplanTileset.cs
T
2023-10-06 10:09:30 +03:00

14 lines
414 B
C#

using System.Collections;
using UnityEngine;
using alexism.Floorplan.Core.Enums;
namespace alexism.Floorplan.Core.ScriptableObjects
{
[CreateAssetMenu(fileName = "New Floorplan Tileset", menuName = "Floorplan Tileset")]
public class floorplanTileset : ScriptableObject
{
public GameObject[] floorTiles;
public GameObject[] wallTiles;
public GameObject[] pillarTiles;
}
}