Files
SimUL/Assets/Scripts/Buildings/Building.cs
T
2022-08-17 11:14:32 +03:00

30 lines
598 B
C#

using Assets.Scripts.Actions;
using System.Collections.Generic;
using UnityEngine;
namespace Assets.Scripts.Buildings
{
public abstract class BaseCell : MonoBehaviour
{
public Dictionary<string, BaseAction> OptionsList;
protected BaseCell()
{
OptionsList = new Dictionary<string, BaseAction>();
}
protected abstract void BuildOptionsList();
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}