Files
SimUL/Packages/Floorplan-2.0/Editor/floorplanMenuItem.cs
T
2023-10-06 10:09:30 +03:00

19 lines
476 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace alexism.Floorplan.Core.editor
{
public class floorplanMenuItem : MonoBehaviour
{
[MenuItem("Tools/Add Floorplan Handle")]
static void addFloorplanHandle()
{
GameObject floorplanHandleGameObject = new GameObject("New Floorplan Handle");
floorplanHandleGameObject.AddComponent<floorplan>();
}
}
}