Files
SimUL/Assets/POLYGON city pack/Meshes,textures/Buildings_FBX/Building_W.fbx.meta
T
2022-11-17 23:40:39 +02:00

146 lines
4.1 KiB
Plaintext

fileFormatVersion: 2
guid: ee171171cf1e6bc46a3aa94123b229cc
timeCreated: 1517414017
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: Building_G
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Door 1
second: {fileID: 2100000, guid: b7e4d365886f5174c9bfc33e68df58ae, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Door 2
second: {fileID: 2100000, guid: f693eb54dda04b74080bf3fee7f86b65, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Facade 1
second: {fileID: 2100000, guid: 6a9b7ca18a48d6e408f72cb6c61f0328, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Roof
second: {fileID: 2100000, guid: 79055a163a9f73f4995f5ae140e173ce, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: White
second: {fileID: 2100000, guid: 23ec1a7904fcf6840bc9464cc39eda15, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Window 1
second: {fileID: 2100000, guid: ff24c6e4bf9db824c9be7cea7a78baf7, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Windows 2
second: {fileID: 2100000, guid: f83f5faf77c306b4ca25a6981fe3e2c5, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Wood
second: {fileID: 2100000, guid: 4951744bb3884024ab73ebf9c848411f, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: facade 2
second: {fileID: 2100000, guid: e0896131998a2ac4494aa4b549dd1abc, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: flap 1
second: {fileID: 2100000, guid: ea752499b36c207498888bd2db61c899, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: flap 2
second: {fileID: 2100000, guid: b4dd2782eb728ab4fbca69699d3b63df, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: