Files
SimUL/Assets/Scripts/Enums.cs
T
2023-03-14 13:36:24 +02:00

22 lines
598 B
C#

using System.Runtime.Serialization;
public enum PlayerStates { Awake, Sleeping, Eating }
public enum StatsId { Money, RentAccount, Food, Energy, BankAccount, Job, }
public enum Tasks { Move, Interact, Rotate };
public enum TaskStatus { Waiting, InProgress, Complete };
public enum AnimationStates
{
[EnumMember(Value = "Idle")]
Idle,
[EnumMember(Value = "Move")]
Walking,
[EnumMember(Value = "Sleeping")]
Sleeping,
[EnumMember(Value = "StandToSit")]
[BlockingAnimation]
Sitting,
[EnumMember(Value = "SitToStand")]
[BlockingAnimation]
Standing
};