Files
SimUL/Assets/Scripts/InteractableObjects/OfficeTable.cs
T
2023-04-03 16:02:48 +03:00

16 lines
291 B
C#

using UnityEngine;
public class OfficeTable : BaseInteractableObject
{
[SerializeField]
private JobsListSO _jobPositionsSO;
public override void Interact(Player player)
{
UIManager.Instance.ShowJobSelectionDialog("Job agency", "job offers", null, null);
}
}