fixed layer to map for breakable block

This commit is contained in:
2023-06-28 20:00:32 +03:00
parent 2dfece0eb0
commit 251308ce6a
+2 -2
View File
@@ -10,7 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 7515349249133635430}
- component: {fileID: 1557174451233602412}
m_Layer: 0
m_Layer: 3
m_Name: Visual
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -95,7 +95,7 @@ GameObject:
- component: {fileID: 7345322822309755345}
- component: {fileID: 3364452304498334467}
- component: {fileID: -1797789796822257734}
m_Layer: 0
m_Layer: 3
m_Name: BreakableTile
m_TagString: Untagged
m_Icon: {fileID: 0}