fixed animation

This commit is contained in:
2023-06-29 20:01:25 +03:00
parent 634d27ac6e
commit 3872ad9533
11 changed files with 359 additions and 213 deletions
+18 -18
View File
@@ -47,7 +47,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
- curve:
serializedVersion: 2
m_Curve:
@@ -81,7 +81,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
m_PositionCurves:
- curve:
serializedVersion: 2
@@ -116,7 +116,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
@@ -211,7 +211,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -250,7 +250,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -289,7 +289,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -328,7 +328,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -367,7 +367,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -406,7 +406,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -445,7 +445,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -484,7 +484,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -523,7 +523,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -536,7 +536,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -548,7 +548,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -560,7 +560,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -572,7 +572,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -584,7 +584,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -596,7 +596,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
+1 -1
View File
@@ -129,7 +129,7 @@ AnimatorState:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PlayerClimb
m_Name: Climb
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
+32 -32
View File
@@ -74,7 +74,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
- curve:
serializedVersion: 2
m_Curve:
@@ -135,7 +135,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
- curve:
serializedVersion: 2
m_Curve:
@@ -196,7 +196,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
- curve:
serializedVersion: 2
m_Curve:
@@ -257,7 +257,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
m_PositionCurves:
- curve:
serializedVersion: 2
@@ -310,7 +310,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
@@ -441,7 +441,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -498,7 +498,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -555,7 +555,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -621,7 +621,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -687,7 +687,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -753,7 +753,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -819,7 +819,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -885,7 +885,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -951,7 +951,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1017,7 +1017,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1083,7 +1083,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1149,7 +1149,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1215,7 +1215,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1281,7 +1281,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1347,7 +1347,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1360,7 +1360,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1372,7 +1372,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1384,7 +1384,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1396,7 +1396,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1408,7 +1408,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1420,7 +1420,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1432,7 +1432,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1444,7 +1444,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1456,7 +1456,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1468,7 +1468,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1480,7 +1480,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1492,7 +1492,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 0
+32 -32
View File
@@ -74,7 +74,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
- curve:
serializedVersion: 2
m_Curve:
@@ -126,7 +126,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
- curve:
serializedVersion: 2
m_Curve:
@@ -187,7 +187,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
- curve:
serializedVersion: 2
m_Curve:
@@ -248,7 +248,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
m_PositionCurves:
- curve:
serializedVersion: 2
@@ -301,7 +301,7 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
@@ -432,7 +432,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -489,7 +489,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -546,7 +546,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: Viking_Parts/Torso/Head
path: Viking_Side/Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -612,7 +612,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -678,7 +678,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -744,7 +744,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -801,7 +801,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -858,7 +858,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -915,7 +915,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -981,7 +981,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1047,7 +1047,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1113,7 +1113,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1179,7 +1179,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1245,7 +1245,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1311,7 +1311,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Viking_Parts/Torso/Head/R_Arm/R_LowerArm
path: Viking_Side/Torso/Head/R_Arm/R_LowerArm
classID: 4
script: {fileID: 0}
flags: 16
@@ -1324,7 +1324,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1336,7 +1336,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1348,7 +1348,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Viking_Parts/Torso/Head/L_Arm/L_LowerArm
path: Viking_Side/Torso/Head/L_Arm/L_LowerArm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1360,7 +1360,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1372,7 +1372,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1384,7 +1384,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Viking_Parts/Torso/Head/R_Arm
path: Viking_Side/Torso/Head/R_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1396,7 +1396,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1408,7 +1408,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1420,7 +1420,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Viking_Parts/Torso/Head/L_Arm
path: Viking_Side/Torso/Head/L_Arm
classID: 4
script: {fileID: 0}
flags: 0
@@ -1432,7 +1432,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
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outSlope: {x: 0, y: 0, z: 0}
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m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 4
m_SampleRate: 8
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
@@ -332,7 +359,7 @@ AnimationClip:
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m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.75
m_StopTime: 0.375
m_OrientationOffsetY: 0
m_Level: 0
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@@ -983,7 +1091,7 @@ AnimationClip:
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inSlope: 0
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@@ -992,7 +1100,7 @@ AnimationClip:
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@@ -1109,7 +1217,7 @@ AnimationClip:
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m_Curve:
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value: 0
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@@ -1130,7 +1238,7 @@ AnimationClip:
serializedVersion: 2
m_Curve:
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value: 0
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@@ -1151,7 +1259,7 @@ AnimationClip:
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m_Curve:
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+1 -1
View File
@@ -226,7 +226,7 @@ Rigidbody2D:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 1
m_SleepingMode: 0
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &1712685034475680566
+28 -1
View File
@@ -3355,6 +3355,8 @@ MonoBehaviour:
m_EditorClassIdentifier:
_animator: {fileID: 0}
MovementSpeed: 2
_bonesSide: {fileID: 0}
_bonesBack: {fileID: 0}
_mapLayer:
serializedVersion: 2
m_Bits: 8
@@ -3638,6 +3640,11 @@ Transform:
m_CorrespondingSourceObject: {fileID: 7047733282028940670, guid: 934a57b833e872445ac8463836f55a44, type: 3}
m_PrefabInstance: {fileID: 975611551}
m_PrefabAsset: {fileID: 0}
--- !u!1 &582706328 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 9145485872817117069, guid: a7f273d812293e54d92972f62e1f0159, type: 3}
m_PrefabInstance: {fileID: 5855359588613562702}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &621498133
PrefabInstance:
m_ObjectHideFlags: 0
@@ -6699,6 +6706,22 @@ PrefabInstance:
propertyPath: _animator
value:
objectReference: {fileID: 1627236053}
- target: {fileID: 1693252312754102175, guid: a7f273d812293e54d92972f62e1f0159, type: 3}
propertyPath: _bonesBack
value:
objectReference: {fileID: 6535934}
- target: {fileID: 1693252312754102175, guid: a7f273d812293e54d92972f62e1f0159, type: 3}
propertyPath: _bonesSide
value:
objectReference: {fileID: 582706328}
- target: {fileID: 1693252312754102175, guid: a7f273d812293e54d92972f62e1f0159, type: 3}
propertyPath: _vikingBack
value:
objectReference: {fileID: 6535934}
- target: {fileID: 1693252312754102175, guid: a7f273d812293e54d92972f62e1f0159, type: 3}
propertyPath: _vikingSide
value:
objectReference: {fileID: 582706328}
- target: {fileID: 1716637651858965058, guid: a7f273d812293e54d92972f62e1f0159, type: 3}
propertyPath: m_SleepingMode
value: 0
@@ -6747,6 +6770,10 @@ PrefabInstance:
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value: 8
objectReference: {fileID: 0}
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propertyPath: m_AlwaysUpdate
value: 1
objectReference: {fileID: 0}
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propertyPath: m_Name
value: Viking_Side
@@ -6757,7 +6784,7 @@ PrefabInstance:
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+2 -2
View File
@@ -7,9 +7,9 @@ public abstract class Character : MonoBehaviour
[SerializeField]
private float MovementSpeed = 1.5f;
[SerializeField]
private GameObject _vikingSide;
protected GameObject _bonesSide;
[SerializeField]
private GameObject _vikingBack;
protected GameObject _bonesBack;
[SerializeField]
private LayerMask _mapLayer;
+4
View File
@@ -2,6 +2,10 @@ using UnityEngine;
public class EnemyAI : Character
{
protected override void SetClimbingAnimation(bool isClimbing)
{
}
protected override void SetWalkingAnimation(bool isWalking)
{
}
+7
View File
@@ -90,12 +90,19 @@ public class Player : Character
protected override void SetWalkingAnimation(bool isWalking)
{
_bonesBack.SetActive(false);
_bonesSide.SetActive(true);
_animator.SetBool("Legs_Walk",isWalking);
_animator.SetBool("Body_Walk", isWalking);
}
protected override void SetClimbingAnimation(bool isClimbing)
{
if (isClimbing)
{
_bonesBack.SetActive(true);
_bonesSide.SetActive(false);
}
_animator.SetBool("Climb", isClimbing);
}
}