save scene
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@@ -6784,7 +6784,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 9145485872817117069, guid: a7f273d812293e54d92972f62e1f0159, type: 3}
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propertyPath: m_IsActive
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value: 0
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value: 1
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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