New assets , enemy AI WIP
@@ -101,7 +101,7 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 16
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m_TileIndex: 16
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m_TileSpriteIndex: 15
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m_TileSpriteIndex: 1
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -111,7 +111,7 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 12
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m_TileIndex: 12
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m_TileSpriteIndex: 1
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m_TileSpriteIndex: 2
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m_TileMatrixIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -131,7 +131,7 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 7
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m_TileIndex: 7
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m_TileSpriteIndex: 2
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m_TileSpriteIndex: 4294967295
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m_TileMatrixIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -181,7 +181,7 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 3
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m_TileIndex: 3
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m_TileSpriteIndex: 7
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m_TileSpriteIndex: 4294967295
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m_TileMatrixIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -191,7 +191,7 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 4
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m_TileIndex: 4
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m_TileSpriteIndex: 8
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m_TileSpriteIndex: 4294967295
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m_TileMatrixIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -201,7 +201,17 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileIndex: 5
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m_TileSpriteIndex: 9
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m_TileSpriteIndex: 4294967295
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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dummyAlignment: 0
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m_AllTileFlags: 1073741825
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- first: {x: 2, y: -1, z: 0}
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second:
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serializedVersion: 2
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m_TileIndex: 17
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m_TileSpriteIndex: 10
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m_TileMatrixIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -211,7 +221,7 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 13
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m_TileIndex: 13
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m_TileSpriteIndex: 10
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m_TileSpriteIndex: 7
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m_TileMatrixIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -221,7 +231,7 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 0
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m_TileIndex: 0
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m_TileSpriteIndex: 11
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m_TileSpriteIndex: 4294967295
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m_TileMatrixIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -231,7 +241,7 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 1
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m_TileIndex: 1
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m_TileSpriteIndex: 12
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m_TileSpriteIndex: 4294967295
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m_TileMatrixIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -241,7 +251,7 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 2
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m_TileIndex: 2
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m_TileSpriteIndex: 13
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m_TileSpriteIndex: 8
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m_TileMatrixIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -251,7 +261,7 @@ Tilemap:
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 14
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m_TileIndex: 14
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m_TileSpriteIndex: 14
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m_TileSpriteIndex: 9
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m_TileMatrixIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -293,13 +303,15 @@ Tilemap:
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m_Data: {fileID: 11400000, guid: b9f559ebe3dc30f41a5b963775b7b15a, type: 2}
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m_Data: {fileID: 11400000, guid: b9f559ebe3dc30f41a5b963775b7b15a, type: 2}
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m_Data: {fileID: 11400000, guid: 3f89afda70a9b464cb51b38b1410fd58, type: 2}
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m_Data: {fileID: 11400000, guid: 3f89afda70a9b464cb51b38b1410fd58, type: 2}
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m_Data: {fileID: 11400000, guid: a01b3ed4763b6b948ad3cc337953ba62, type: 2}
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m_TileSpriteArray:
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m_TileSpriteArray:
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m_Data: {fileID: 21300000, guid: d3b3cc2a1240bac40951958e257f2984, type: 3}
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m_Data: {fileID: 21300000, guid: d3b3cc2a1240bac40951958e257f2984, type: 3}
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m_Data: {fileID: 21300000, guid: c6e8544807d83604d85e701d98f8ca91, type: 3}
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@@ -308,26 +320,16 @@ Tilemap:
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m_Data: {fileID: -1127884870, guid: d4db151fbe2751a408aea21a96ebdd19, type: 3}
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m_Data: {fileID: 21300000, guid: 0ad2983bed21bb049b065cbc6efc57e8, type: 3}
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m_Data: {fileID: 21300000, guid: 0ad2983bed21bb049b065cbc6efc57e8, type: 3}
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m_Data: {fileID: -1907729535, guid: d4db151fbe2751a408aea21a96ebdd19, type: 3}
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m_Data: {fileID: -1907729535, guid: d4db151fbe2751a408aea21a96ebdd19, type: 3}
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m_Data: {fileID: -2133342697, guid: d4db151fbe2751a408aea21a96ebdd19, type: 3}
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m_Data: {fileID: -974747892, guid: 7c2d6acd22d2d0c40b84d99967afb42a, type: 3}
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m_TileMatrixArray:
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m_TileMatrixArray:
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m_Data:
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e32: 0
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m_Data: {r: 0.70377195, g: 0.44529033, b: 0.5272387, a: 1}
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m_Data: {r: 0.7871933, g: 0.47979766, b: 0.5446725, a: 1}
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m_TileObjectToInstantiateArray: []
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m_AnimationFrameRate: 1
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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@@ -423,7 +425,7 @@ TilemapRenderer:
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m_Mode: 0
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m_DetectChunkCullingBounds: 0
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m_MaskInteraction: 0
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--- !u!114 &3078893808619420526
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--- !u!114 &6019155510506342490
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MonoBehaviour:
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@@ -32,7 +32,7 @@ Transform:
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m_Children:
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- {fileID: 2194954945554171866}
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- {fileID: 2194954945554171866}
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--- !u!95 &5539403884435416691
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--- !u!95 &5539403884435416691
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Animator:
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Animator:
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@@ -131,7 +131,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6936005445610605957}
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m_GameObject: {fileID: 6936005445610605957}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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@@ -166,7 +166,7 @@ MonoBehaviour:
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m_ShadowIntensity: 0.75
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@@ -175,10 +175,10 @@ MonoBehaviour:
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m_LocalBounds:
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m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
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m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
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m_PointLightInnerAngle: 360
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m_PointLightInnerAngle: 329.47
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@@ -193,8 +193,8 @@ SpriteRenderer:
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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@@ -2136,8 +2136,8 @@ SpriteRenderer:
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m_AutoUVMaxDistance: 0.5
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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@@ -2202,7 +2202,7 @@ MonoBehaviour:
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m_ApplyToSortingLayers: 00000000413d3badebb708f897fdd82d
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@@ -2321,7 +2321,7 @@ MonoBehaviour:
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m_Name:
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animator: {fileID: 1627236053}
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@@ -2388,7 +2388,7 @@ Transform:
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m_Children:
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m_Father: {fileID: 0}
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Rigidbody2D:
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@@ -3092,7 +3092,7 @@ Transform:
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- {fileID: 2012902680}
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- {fileID: 2012902680}
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- {fileID: 1322461127}
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- {fileID: 1322461127}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1213536072
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--- !u!1 &1213536072
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GameObject:
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GameObject:
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@@ -3329,7 +3329,7 @@ TilemapRenderer:
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m_SortingLayer: 2
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m_SortOrder: 0
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@@ -3348,8 +3348,8 @@ Tilemap:
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- first: {x: -7, y: -5, z: 0}
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second:
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second:
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m_TileObjectToInstantiateIndex: 65535
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@@ -3358,8 +3358,8 @@ Tilemap:
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- first: {x: 8, y: -5, z: 0}
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- first: {x: 8, y: -5, z: 0}
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second:
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second:
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serializedVersion: 2
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m_TileObjectToInstantiateIndex: 65535
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@@ -3368,8 +3368,8 @@ Tilemap:
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- first: {x: 12, y: -5, z: 0}
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- first: {x: 12, y: -5, z: 0}
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second:
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second:
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serializedVersion: 2
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m_TileObjectToInstantiateIndex: 65535
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@@ -3378,8 +3378,8 @@ Tilemap:
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- first: {x: 16, y: -5, z: 0}
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- first: {x: 16, y: -5, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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@@ -3388,8 +3388,8 @@ Tilemap:
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- first: {x: -7, y: -4, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileIndex: 4
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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@@ -3398,8 +3398,8 @@ Tilemap:
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- first: {x: 8, y: -4, z: 0}
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- first: {x: 8, y: -4, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileIndex: 4
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3408,8 +3408,8 @@ Tilemap:
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- first: {x: 13, y: -4, z: 0}
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- first: {x: 13, y: -4, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileIndex: 4
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m_TileSpriteIndex: 4
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m_TileSpriteIndex: 3
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3418,8 +3418,8 @@ Tilemap:
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- first: {x: 16, y: -4, z: 0}
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- first: {x: 16, y: -4, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3428,8 +3428,8 @@ Tilemap:
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- first: {x: -7, y: -3, z: 0}
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- first: {x: -7, y: -3, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileIndex: 4
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m_TileSpriteIndex: 4
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3438,8 +3438,8 @@ Tilemap:
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- first: {x: -3, y: -3, z: 0}
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- first: {x: -3, y: -3, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileIndex: 4
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m_TileSpriteIndex: 4
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m_TileSpriteIndex: 3
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3448,8 +3448,8 @@ Tilemap:
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- first: {x: 8, y: -3, z: 0}
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- first: {x: 8, y: -3, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileSpriteIndex: 4
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m_TileSpriteIndex: 3
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3458,8 +3458,8 @@ Tilemap:
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- first: {x: 14, y: -3, z: 0}
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- first: {x: 14, y: -3, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileSpriteIndex: 4
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3468,8 +3468,8 @@ Tilemap:
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- first: {x: -7, y: -2, z: 0}
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- first: {x: -7, y: -2, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileIndex: 4
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m_TileSpriteIndex: 4
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m_TileSpriteIndex: 3
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3478,8 +3478,8 @@ Tilemap:
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- first: {x: -3, y: -2, z: 0}
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- first: {x: -3, y: -2, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileSpriteIndex: 4
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m_TileColorIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3488,8 +3488,8 @@ Tilemap:
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- first: {x: 8, y: -2, z: 0}
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- first: {x: 8, y: -2, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3498,8 +3498,8 @@ Tilemap:
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- first: {x: 14, y: -2, z: 0}
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- first: {x: 14, y: -2, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3508,8 +3508,8 @@ Tilemap:
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- first: {x: -7, y: -1, z: 0}
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- first: {x: -7, y: -1, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3518,8 +3518,8 @@ Tilemap:
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- first: {x: -3, y: -1, z: 0}
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- first: {x: -3, y: -1, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileIndex: 5
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m_TileObjectToInstantiateIndex: 65535
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@@ -3528,8 +3528,8 @@ Tilemap:
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- first: {x: 10, y: -1, z: 0}
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- first: {x: 10, y: -1, z: 0}
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second:
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second:
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serializedVersion: 2
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m_TileIndex: 5
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m_TileObjectToInstantiateIndex: 65535
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@@ -3538,8 +3538,8 @@ Tilemap:
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- first: {x: 14, y: -1, z: 0}
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- first: {x: 14, y: -1, z: 0}
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second:
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second:
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serializedVersion: 2
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serializedVersion: 2
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m_TileObjectToInstantiateIndex: 65535
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@@ -3548,8 +3548,8 @@ Tilemap:
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- first: {x: -3, y: 0, z: 0}
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second:
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second:
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serializedVersion: 2
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m_TileIndex: 5
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m_TileObjectToInstantiateIndex: 65535
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@@ -3558,8 +3558,8 @@ Tilemap:
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- first: {x: 10, y: 0, z: 0}
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- first: {x: 10, y: 0, z: 0}
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second:
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m_TileObjectToInstantiateIndex: 65535
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@@ -3568,8 +3568,8 @@ Tilemap:
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- first: {x: 14, y: 0, z: 0}
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- first: {x: 14, y: 0, z: 0}
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second:
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@@ -3578,8 +3578,8 @@ Tilemap:
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- first: {x: -3, y: 1, z: 0}
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second:
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@@ -3588,8 +3588,8 @@ Tilemap:
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- first: {x: 8, y: 1, z: 0}
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- first: {x: 8, y: 1, z: 0}
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second:
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m_TileObjectToInstantiateIndex: 65535
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@@ -3598,8 +3598,8 @@ Tilemap:
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- first: {x: 14, y: 1, z: 0}
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- first: {x: 14, y: 1, z: 0}
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second:
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m_TileObjectToInstantiateIndex: 65535
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@@ -3608,8 +3608,8 @@ Tilemap:
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- first: {x: -2, y: 2, z: 0}
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second:
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@@ -3618,8 +3618,8 @@ Tilemap:
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- first: {x: 8, y: 2, z: 0}
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second:
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m_TileObjectToInstantiateIndex: 65535
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m_TileObjectToInstantiateIndex: 65535
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@@ -3635,10 +3635,10 @@ Tilemap:
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m_Data: {fileID: 0}
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m_Data: {fileID: 0}
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m_Data: {fileID: 0}
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m_Data: {fileID: 11400000, guid: a01b3ed4763b6b948ad3cc337953ba62, type: 2}
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m_Data: {fileID: 0}
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m_Data: {fileID: 0}
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m_Data:
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m_ComponentVersion: 1
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m_LightType: 3
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_LightCookieSprite: {fileID: 0}
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m_DeprecatedPointLightCookieSprite: {fileID: 0}
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m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
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m_LocalRotation: {x: 0, y: 0, z: -0.09011659, w: 0.9959312}
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m_LocalScale: {x: 1, y: 1, z: 1}
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--- !u!1 &1679266697
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GameObject:
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@@ -20,7 +20,9 @@ public class Character : MonoBehaviour
|
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protected bool isAllowVertical = true;
|
protected bool isAllowVertical = true;
|
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protected bool isAllowHorisontal = true;
|
protected bool isAllowRight=true;
|
||||||
|
protected bool isAllowLeft= true;
|
||||||
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|
||||||
private void Start()
|
private void Start()
|
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{
|
{
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||||||
_body = GetComponent<Rigidbody2D>();
|
_body = GetComponent<Rigidbody2D>();
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@@ -29,13 +31,17 @@ public class Character : MonoBehaviour
|
|||||||
|
|
||||||
protected void MoveTo(float inputHorizontal,float inputVertical)
|
protected void MoveTo(float inputHorizontal,float inputVertical)
|
||||||
{
|
{
|
||||||
var groundCheck = Physics2D.BoxCast(_boxCollider.bounds.center, _boxCollider.bounds.size, 0f, Vector2.down, .1f, groundLayer);
|
var groundCheck = CheckBounds(Vector2.down, groundLayer);
|
||||||
|
|
||||||
float v_movement=0;
|
float v_movement=0;
|
||||||
if (groundCheck || _isOnLadder)
|
if (groundCheck || _isOnLadder)
|
||||||
{
|
{
|
||||||
|
var leftCheck = CheckBounds(Vector2.left, groundLayer);
|
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|
var rightCheck = CheckBounds(Vector2.right, groundLayer);
|
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|
if(leftCheck) { isAllowLeft = false; }
|
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|
if (rightCheck) { isAllowRight = false; }
|
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|
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||||||
isAllowVertical = false;
|
isAllowVertical = false;
|
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isAllowHorisontal = true;
|
|
||||||
_isFall = false;
|
_isFall = false;
|
||||||
float h_movement = inputHorizontal;
|
float h_movement = inputHorizontal;
|
||||||
if (h_movement > 0 && !_facingRight)
|
if (h_movement > 0 && !_facingRight)
|
||||||
@@ -49,7 +55,7 @@ public class Character : MonoBehaviour
|
|||||||
|
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||||||
animator.SetBool("Walk", h_movement != 0);
|
animator.SetBool("Walk", h_movement != 0);
|
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|
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||||||
if (IsLadder(Vector2.down))
|
if (CheckBounds(Vector2.down, ladderLayer))
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{
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{
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isAllowVertical = true;
|
isAllowVertical = true;
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_isOnLadder = true;
|
_isOnLadder = true;
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@@ -57,7 +63,7 @@ public class Character : MonoBehaviour
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|
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if (v_movement > 0)
|
if (v_movement > 0)
|
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{
|
{
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if (!IsLadder(Vector2.up))
|
if (!CheckBounds(Vector2.up,ladderLayer))
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{
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{
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v_movement = 0;
|
v_movement = 0;
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}
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}
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@@ -75,9 +81,9 @@ public class Character : MonoBehaviour
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}
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}
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}
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}
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private RaycastHit2D IsLadder(Vector2 direction)
|
private RaycastHit2D CheckBounds(Vector2 direction,LayerMask layer)
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{
|
{
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return Physics2D.BoxCast(_boxCollider.bounds.center, _boxCollider.bounds.size, 0f, direction, .1f, ladderLayer);
|
return Physics2D.BoxCast(_boxCollider.bounds.center, _boxCollider.bounds.size, 0f, direction, .1f, layer);
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}
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}
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@@ -94,7 +100,7 @@ public class Character : MonoBehaviour
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}
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}
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if (_isFall)
|
if (_isFall)
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{
|
{
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if (IsLadder(Vector2.down))
|
if (CheckBounds(Vector2.down,ladderLayer))
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{
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{
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_isOnLadder = true;
|
_isOnLadder = true;
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}
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}
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@@ -7,15 +7,21 @@ public class EnemyAI :Character
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{
|
{
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float horizontal = 0;
|
float horizontal = 0;
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float vertical = 0;
|
float vertical = 0;
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if (Mathf.Abs(Player.Instance.transform.position.y - transform.position.y) > 0.5f && isAllowVertical)
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|
if (Player.Instance.transform.position.x - transform.position.x > -0.1f && isAllowLeft)
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{
|
{
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vertical = Player.Instance.transform.position.y - transform.position.y;
|
horizontal = -1;
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}else
|
}
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if (Mathf.Abs(Player.Instance.transform.position.x - transform.position.x)>0.5f && isAllowHorisontal)
|
else if (Player.Instance.transform.position.x - transform.position.x > 0.1f && isAllowRight)
|
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{
|
{
|
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horizontal = Player.Instance.transform.position.x - transform.position.x;
|
horizontal = 1;
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}
|
}
|
||||||
|
|
||||||
|
else if (Mathf.Abs(Player.Instance.transform.position.y - transform.position.y) > 0.1f && isAllowVertical)
|
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|
{
|
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|
var deltaY = Player.Instance.transform.position.y - transform.position.y;
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|
vertical = deltaY > 0 ? 1 : -1;
|
||||||
|
}
|
||||||
|
|
||||||
base.MoveTo(horizontal, vertical);
|
base.MoveTo(horizontal, vertical);
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}
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}
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