decrease goblin light

This commit is contained in:
Vova
2024-01-02 23:07:01 +02:00
parent 4f3b2d5190
commit 7cc4e2addc
+13 -6
View File
@@ -44,14 +44,14 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ComponentVersion: 1
m_ComponentVersion: 2
m_LightType: 3
m_BlendStyleIndex: 0
m_FalloffIntensity: 0.711
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 0.5
m_Intensity: 0.2
m_LightVolumeIntensity: 1
m_LightVolumeIntensityEnabled: 0
m_LightVolumeEnabled: 0
m_ApplyToSortingLayers: 00000000413d3badebb708f897fdd82d8315a380
m_LightCookieSprite: {fileID: 0}
m_DeprecatedPointLightCookieSprite: {fileID: 0}
@@ -61,8 +61,10 @@ MonoBehaviour:
m_NormalMapDistance: 3
m_NormalMapQuality: 2
m_UseNormalMap: 0
m_ShadowIntensityEnabled: 0
m_ShadowsEnabled: 0
m_ShadowIntensity: 0.75
m_ShadowSoftness: 0
m_ShadowSoftnessFalloffIntensity: 0.5
m_ShadowVolumeIntensityEnabled: 0
m_ShadowVolumeIntensity: 0.75
m_LocalBounds:
@@ -358,6 +360,7 @@ CapsuleCollider2D:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3591543287615843076}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
@@ -381,13 +384,14 @@ CapsuleCollider2D:
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_Size: {x: 0.5, y: 0.89}
m_Direction: 0
--- !u!95 &139572917377568767
Animator:
serializedVersion: 5
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -401,6 +405,7 @@ Animator:
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
@@ -747,6 +752,8 @@ SpriteRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials: