starting work on enemy ai

This commit is contained in:
2023-06-26 10:58:28 +03:00
parent 35da54b429
commit b8df59ff1a
3 changed files with 20 additions and 16 deletions
+11 -11
View File
@@ -960,6 +960,16 @@ Tilemap:
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: 4, y: -3, z: 0}
second:
serializedVersion: 2
m_TileIndex: 0
m_TileSpriteIndex: 3
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: 5, y: -3, z: 0}
second:
serializedVersion: 2
@@ -1000,16 +1010,6 @@ Tilemap:
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: 3, y: -2, z: 0}
second:
serializedVersion: 2
m_TileIndex: 0
m_TileSpriteIndex: 3
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: 8, y: -2, z: 0}
second:
serializedVersion: 2
@@ -2246,7 +2246,7 @@ BoxCollider2D:
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.65, y: 1}
m_EdgeRadius: 0
m_EdgeRadius: 0.02
--- !u!50 &747593873
Rigidbody2D:
serializedVersion: 4