Add goblin animation

This commit is contained in:
2023-08-02 14:39:25 +00:00
parent 91f5db3c18
commit be3928894f
9 changed files with 6846 additions and 2 deletions
+24 -2
View File
@@ -279,6 +279,7 @@ GameObject:
- component: {fileID: 5582068676955553563}
- component: {fileID: 2727203403275926165}
- component: {fileID: 3637034592813799938}
- component: {fileID: 139572917377568767}
m_Layer: 7
m_Name: Goblin
m_TagString: Untagged
@@ -315,7 +316,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 852eca26194d18e4fac550283d37f0a1, type: 3}
m_Name:
m_EditorClassIdentifier:
_animator: {fileID: 0}
_animator: {fileID: 139572917377568767}
_movementSpeed: 1.2
_bonesSide: {fileID: 0}
_bonesBack: {fileID: 0}
@@ -384,6 +385,27 @@ CapsuleCollider2D:
m_Offset: {x: 0, y: 0}
m_Size: {x: 0.5, y: 0.89}
m_Direction: 0
--- !u!95 &139572917377568767
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3591543287615843076}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: ab739c32f8cfe2547808c61a24d7453a, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &3642992283963586844
GameObject:
m_ObjectHideFlags: 0
@@ -504,7 +526,7 @@ Transform:
m_GameObject: {fileID: 4955147987459696531}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0.020488188, w: 0.99979013}
m_LocalPosition: {x: 2.6633115, y: -0.00000017456347, z: 0}
m_LocalPosition: {x: 2.6633115, y: -0.0000001745635, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: