update level and animations

This commit is contained in:
2023-06-20 23:35:39 +03:00
parent 8e026f90cf
commit cdd7db6114
17 changed files with 1389 additions and 187 deletions
+29 -29
View File
@@ -78,7 +78,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 32
spritePixelsToUnits: 26
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
@@ -99,7 +99,7 @@ TextureImporter:
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
@@ -158,10 +158,10 @@ TextureImporter:
serializedVersion: 2
x: 0
y: 0
width: 32
width: 26
height: 32
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -177,12 +177,12 @@ TextureImporter:
name: playerSprite_1
rect:
serializedVersion: 2
x: 32
x: 26
y: 0
width: 32
width: 26
height: 32
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -198,12 +198,12 @@ TextureImporter:
name: playerSprite_2
rect:
serializedVersion: 2
x: 64
x: 52
y: 0
width: 32
width: 26
height: 32
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -219,12 +219,12 @@ TextureImporter:
name: playerSprite_3
rect:
serializedVersion: 2
x: 96
x: 78
y: 0
width: 32
width: 26
height: 32
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -240,12 +240,12 @@ TextureImporter:
name: playerSprite_4
rect:
serializedVersion: 2
x: 128
x: 104
y: 0
width: 32
width: 26
height: 32
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -261,12 +261,12 @@ TextureImporter:
name: playerSprite_5
rect:
serializedVersion: 2
x: 160
x: 130
y: 0
width: 32
width: 22
height: 32
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -282,12 +282,12 @@ TextureImporter:
name: playerSprite_6
rect:
serializedVersion: 2
x: 192
x: 162
y: 0
width: 32
width: 15
height: 32
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -303,12 +303,12 @@ TextureImporter:
name: playerSprite_7
rect:
serializedVersion: 2
x: 224
x: 182
y: 0
width: 32
width: 20
height: 32
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -324,12 +324,12 @@ TextureImporter:
name: playerSprite_8
rect:
serializedVersion: 2
x: 256
x: 208
y: 0
width: 32
width: 22
height: 32
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -350,7 +350,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []