fixing fire system

This commit is contained in:
2023-06-28 22:53:31 +03:00
parent 251308ce6a
commit dc770b49af
10 changed files with 260 additions and 41 deletions
+100 -17
View File
@@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2958021263621857452
--- !u!1 &2057671621019232995
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -8,37 +8,119 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2454187666574255262}
- component: {fileID: 8181499430146844313}
- component: {fileID: 4578345404272006982}
- component: {fileID: 3947387574655652828}
m_Layer: 0
m_Name: Circle
m_Name: Light 2D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2454187666574255262
--- !u!4 &4578345404272006982
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2958021263621857452}
m_GameObject: {fileID: 2057671621019232995}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.1372965}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 489085077110977200}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8181499430146844313
--- !u!114 &3947387574655652828
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2057671621019232995}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ComponentVersion: 1
m_LightType: 3
m_BlendStyleIndex: 0
m_FalloffIntensity: 0.748
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_LightVolumeIntensity: 1
m_LightVolumeIntensityEnabled: 0
m_ApplyToSortingLayers: 00000000413d3badebb708f897fdd82d8315a380
m_LightCookieSprite: {fileID: 21300000, guid: 766cfa1430bc448ed93c5817e7682f3b, type: 3}
m_DeprecatedPointLightCookieSprite: {fileID: 0}
m_LightOrder: 0
m_AlphaBlendOnOverlap: 0
m_OverlapOperation: 0
m_NormalMapDistance: 3
m_NormalMapQuality: 2
m_UseNormalMap: 0
m_ShadowIntensityEnabled: 0
m_ShadowIntensity: 0.75
m_ShadowVolumeIntensityEnabled: 0
m_ShadowVolumeIntensity: 0.75
m_LocalBounds:
m_Center: {x: 0, y: -0.00000011920929, z: 0}
m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
m_PointLightInnerAngle: 360
m_PointLightOuterAngle: 360
m_PointLightInnerRadius: 0
m_PointLightOuterRadius: 1
m_ShapeLightParametricSides: 5
m_ShapeLightParametricAngleOffset: 0
m_ShapeLightParametricRadius: 1
m_ShapeLightFalloffSize: 0.5
m_ShapeLightFalloffOffset: {x: 0, y: 0}
m_ShapePath:
- {x: -0.5, y: -0.5, z: 0}
- {x: 0.5, y: -0.5, z: 0}
- {x: 0.5, y: 0.5, z: 0}
- {x: -0.5, y: 0.5, z: 0}
--- !u!1 &4217097808196132424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2841508695468556490}
- component: {fileID: 593132000161094840}
m_Layer: 0
m_Name: Hammer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2841508695468556490
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4217097808196132424}
m_LocalRotation: {x: -0, y: -0, z: -0.4685917, w: 0.8834149}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.8333333, y: 1.8333333, z: 3.333333}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 489085077110977200}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -55.886}
--- !u!212 &593132000161094840
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2958021263621857452}
m_GameObject: {fileID: 4217097808196132424}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -70,15 +152,15 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 769195415
m_SortingLayer: 3
m_SortingLayerID: -2136795773
m_SortingLayer: 4
m_SortingOrder: 0
m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
m_Sprite: {fileID: 21300000, guid: 401f49f49f3f94c44b2cbb6bc974f321, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_Size: {x: 2.64, y: 3.01}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
@@ -115,9 +197,10 @@ Transform:
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2454187666574255262}
- {fileID: 2841508695468556490}
- {fileID: 4578345404272006982}
m_Father: {fileID: 0}
m_RootOrder: 6
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &2933422370826313773
Rigidbody2D:
@@ -131,7 +214,7 @@ Rigidbody2D:
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_Mass: 0.2
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 0