fixing fire system

This commit is contained in:
2023-06-28 22:53:31 +03:00
parent 251308ce6a
commit dc770b49af
10 changed files with 260 additions and 41 deletions
+3 -3
View File
@@ -4044,7 +4044,7 @@ TilemapCollider2D:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 996611800}
m_Enabled: 1
m_Enabled: 0
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
@@ -6095,11 +6095,11 @@ PrefabInstance:
objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x
value: -8.5
value: -5.5
objectReference: {fileID: 0}
- target: {fileID: 965998752200834250, guid: a7f273d812293e54d92972f62e1f0159, type: 3}
propertyPath: m_LocalPosition.y
value: 3.5020008
value: -4.497999
objectReference: {fileID: 0}
- target: {fileID: 965998752200834250, guid: a7f273d812293e54d92972f62e1f0159, type: 3}
propertyPath: m_LocalPosition.z