Files
Gnome-s-Bounty/Assets/Scripts/Hammer.cs
T
2023-07-10 19:21:58 +03:00

21 lines
421 B
C#

using UnityEngine;
public class Hammer : MonoBehaviour
{
private float _life = 3;
private void Awake()
{
Destroy(gameObject, _life);
}
private void OnCollisionEnter2D(Collision2D collision)
{
var mapElement = collision.collider.GetComponent<MapElement>();
if (mapElement != null)
{
mapElement.Hit();
Destroy(gameObject);
}
}
}