Files
Gnome-s-Bounty/Assets/Scripts/MapElements/DoorInteract.cs
T
2023-07-10 19:21:58 +03:00

26 lines
527 B
C#

using Assets.Scripts;
using UnityEngine;
public class DoorInteract : MonoBehaviour
{
[SerializeField] private GameObject _doorGameObject;
private IDoor _door;
private void Awake()
{
_door =_doorGameObject.GetComponent<IDoor>();
}
private void OnTriggerEnter2D(Collider2D collider)
{
var player = collider.GetComponent<Player>();
if (player!=null)
{
if (player.IsHasKey())
{
_door.OpenDoor();
}
}
}
}