Files
Gnome-s-Bounty/Assets/Scripts/Hammer.cs
T
2023-06-28 13:38:48 +03:00

22 lines
439 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hammer : MonoBehaviour
{
private float _life = 3;
private void Awake()
{
Destroy(gameObject, _life);
}
private void OnCollisionEnter2D(Collision2D collision)
{
var player = collision.collider.GetComponent<Player>();
if (player == null)
{
Destroy(gameObject);
}
}
}