Files
Gnome-s-Bounty/Assets/Scripts/MapElements/Door.cs
T
2023-06-29 16:37:37 +03:00

18 lines
369 B
C#

using Assets.Scripts;
using UnityEngine;
public class Door : MonoBehaviour,IDoor
{
[SerializeField]
private Sprite _openDoor;
public void OpenDoor()
{
//PlayOpenAnimation
GetComponentInChildren<SpriteRenderer>().sprite= _openDoor;
//Disable box collider
gameObject.GetComponent<BoxCollider2D>().enabled=false;
}
}