add skin color modifier
This commit is contained in:
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@@ -4,6 +4,7 @@ using UMA;
|
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using UMA.CharacterSystem;
|
using UMA.CharacterSystem;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
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|
using static UnityEngine.Rendering.DebugUI;
|
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public class CharacterDescriptor : MonoBehaviour
|
public class CharacterDescriptor : MonoBehaviour
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{
|
{
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@@ -79,4 +80,10 @@ public class CharacterDescriptor : MonoBehaviour
|
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_dna["belly"].Set(value);
|
_dna["belly"].Set(value);
|
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_avatar.BuildCharacter();
|
_avatar.BuildCharacter();
|
||||||
}
|
}
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||||||
|
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|
public void ChangeSkinColor(Color color)
|
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|
{
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|
_avatar.SetColor("Skin",color);
|
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|
_avatar.UpdateColors(true);
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}
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}
|
}
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@@ -0,0 +1,40 @@
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|
using System;
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|
using UnityEngine;
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|
using UnityEngine.Events;
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|
using UnityEngine.EventSystems;
|
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|
using UnityEngine.UI;
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|
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|
public class ImageColorPicker : MonoBehaviour, IPointerClickHandler
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|
{
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|
public Color selectedColor;
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|
|
||||||
|
[Serializable]
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|
public class ColorEvent : UnityEvent<Color> { }
|
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|
public ColorEvent OnColorPicked = new ColorEvent();
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|
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|
public void OnPointerClick(PointerEventData eventData)
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|
{
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selectedColor = GetColor(GetPointUVPosition());
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|
OnColorPicked.Invoke(selectedColor);
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}
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private Color GetColor(Vector2 pos)
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|
{
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|
Texture2D texture = GetComponent<Image>().sprite.texture;
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|
Color selected = texture.GetPixelBilinear(pos.x, pos.y);
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|
selected.a = 1;
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|
return selected;
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}
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|
private Vector2 GetPointUVPosition()
|
||||||
|
{
|
||||||
|
Vector3[] imageCorners = new Vector3[4];
|
||||||
|
gameObject.GetComponent<RectTransform>().GetWorldCorners(imageCorners);
|
||||||
|
float texWidth = imageCorners[2].x - imageCorners[0].x;
|
||||||
|
float texHeight = imageCorners[2].y - imageCorners[0].y;
|
||||||
|
float uvX = (Input.mousePosition.x - imageCorners[0].x) / texWidth;
|
||||||
|
float uvY = (Input.mousePosition.y - imageCorners[0].y) / texHeight;
|
||||||
|
return new Vector2(uvX, uvY);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
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|
fileFormatVersion: 2
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guid: 2f3eb60cba57441478f606990bede4d9
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fileFormatVersion: 2
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guid: 1e236fb6472e26d4eb8ebe8a9a9eb4bb
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 13
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mipmaps:
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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externalNormalMap: 0
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heightScale: 0.25
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normalMapFilter: 0
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flipGreenChannel: 0
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isReadable: 1
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMipmapLimit: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: 1
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aniso: 1
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mipBias: 0
|
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wrapU: 1
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wrapV: 1
|
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wrapW: 0
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nPOTScale: 0
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lightmap: 0
|
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compressionQuality: 50
|
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spriteMode: 1
|
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spriteExtrude: 1
|
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
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|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
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flipbookRows: 1
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||||||
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flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
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compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
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ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 4
|
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|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 128
|
||||||
|
resizeAlgorithm: 0
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|
textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
|
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allowsAlphaSplitting: 0
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|
overridden: 0
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ignorePlatformSupport: 0
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|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
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|
textureCompression: 1
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|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
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|
sprites: []
|
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outline: []
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customData:
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physicsShape: []
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bones: []
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|
spriteID: 5e97eb03825dee720800000000000000
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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|
secondaryTextures: []
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|
spriteCustomMetadata:
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|
entries: []
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|
nameFileIdTable: {}
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|
mipmapLimitGroupName:
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|
pSDRemoveMatte: 0
|
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|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
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||||||
Reference in New Issue
Block a user