add new input mouse system
This commit is contained in:
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@@ -1383,9 +1383,9 @@ RectTransform:
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 250, y: -90}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 250, y: 0}
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m_SizeDelta: {x: 480, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &249161732
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@@ -5409,6 +5409,7 @@ GameObject:
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serializedVersion: 6
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- component: {fileID: 1492792594}
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- component: {fileID: 1492792595}
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m_Layer: 0
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m_Name: Managers
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m_TagString: Untagged
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@@ -5433,6 +5434,18 @@ Transform:
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- {fileID: 1832218964}
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m_Father: {fileID: 495189437}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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MonoBehaviour:
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m_ObjectHideFlags: 0
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--- !u!1 &1498687847
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GameObject:
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m_ObjectHideFlags: 0
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@@ -11283,7 +11296,7 @@ GameObject:
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- component: {fileID: 1832218964}
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- component: {fileID: 1832218965}
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m_Layer: 6
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m_Name: MouseInputManager
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m_Name: InGameMouseHandler
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@@ -10,13 +10,13 @@ public class SelectedVisual : MonoBehaviour
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private void Start()
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{
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MouseInputManager.OnSelectedObjectChanged += Mouse_OnSelectedObjectChanged;
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InGameMouseHandler.OnSelectedObjectChanged += Mouse_OnSelectedObjectChanged;
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print($"{_selectedObject.name} is subscribed to OnSelectedObjectChanged");
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}
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private void OnDestroy()
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{
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MouseInputManager.OnSelectedObjectChanged -= Mouse_OnSelectedObjectChanged;
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InGameMouseHandler.OnSelectedObjectChanged -= Mouse_OnSelectedObjectChanged;
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print($"{_selectedObject.name} is Unsubscribed to OnSelectedObjectChanged");
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}
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+1
-1
@@ -6,7 +6,7 @@ LightingSettings:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: New Lighting Settings
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m_Name: Lighting Settings
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serializedVersion: 4
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m_GIWorkflowMode: 1
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m_EnableBakedLightmaps: 1
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@@ -1,5 +1,7 @@
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using Cinemachine;
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using System;
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using UnityEngine;
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using UnityEngine.InputSystem;
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public class CameraSystem : MonoBehaviour
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{
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@@ -41,7 +43,6 @@ public class CameraSystem : MonoBehaviour
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private float _zoomSpeed = 2f;
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[SerializeField]
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private float _zoomAmount = 3f;
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private Vector2 _lastMousePosition;
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private float _targetFieldOfView = 60f;
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private CinemachineTransposer _cinemachineTransposer;
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@@ -56,14 +57,36 @@ public class CameraSystem : MonoBehaviour
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transform.position = Player.Instance.transform.position;
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}
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private void OnEnable()
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{
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InputManager.Instance.CameraAction.MouseRotate.performed += OnCameraRotate;
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InputManager.Instance.CameraAction.Zoom.performed += OnCameraZoom;
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}
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private void OnDisable()
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{
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InputManager.Instance.CameraAction.MouseRotate.performed -= OnCameraRotate;
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InputManager.Instance.CameraAction.Zoom.performed -= OnCameraZoom;
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}
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private void Update()
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{
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HandleCameraMovement();
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HandleCameraRotation();
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var cameraMove = InputManager.Instance.CameraAction.Move.ReadValue<Vector2>();
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if (cameraMove.sqrMagnitude > 0.1f)
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{
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HandleCameraMovement(cameraMove);
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}
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float rotate = InputManager.Instance.CameraAction.Rotate.ReadValue<float>();
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if (rotate != 0)
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{
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HandleCameraRotation(rotate, _rotateSpeed);
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}
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//HandleCameraZoom_FOV();
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//HandleCameraZoom_MoveForward();
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HandleCameraZoom_MoveY();
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//HandleCameraZoom_MoveY();
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}
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private void HandleCameraZoom_MoveForward()
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@@ -85,12 +108,11 @@ public class CameraSystem : MonoBehaviour
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_cinemachineTransposer.m_FollowOffset = _followOffset;
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}
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private void HandleCameraZoom_MoveY()
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private void OnCameraZoom(InputAction.CallbackContext context)
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{
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if (Input.mouseScrollDelta.y > 0)
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_followOffset.y -= _zoomAmount;
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if (Input.mouseScrollDelta.y < 0)
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_followOffset.y += _zoomAmount;
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float _zoomAmount = InputManager.Instance.CameraAction.Rotate.ReadValue<float>();
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_followOffset.y += _zoomAmount;
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_followOffset.y = Mathf.Clamp(_followOffset.y, _followOffsetMinY, _followOffsetMaxY);
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@@ -100,8 +122,6 @@ public class CameraSystem : MonoBehaviour
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if (_followOffset.magnitude > _followOffsetMax)
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_followOffset.y = _zoomAmount * _followOffsetMax;
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Vector3.Lerp(_cinemachineTransposer.m_FollowOffset, _followOffset, Time.deltaTime * _zoomSpeed);
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_cinemachineTransposer.m_FollowOffset = _followOffset;
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@@ -119,15 +139,8 @@ public class CameraSystem : MonoBehaviour
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_camera.m_Lens.FieldOfView = _targetFieldOfView;
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}
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private void HandleCameraMovement()
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private void HandleCameraMovement(Vector2 inputDir)
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{
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var inputDir = Vector3.zero;
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if (Input.GetKey(KeyCode.W)) inputDir.z = 1f;
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if (Input.GetKey(KeyCode.S)) inputDir.z = -1f;
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if (Input.GetKey(KeyCode.A)) inputDir.x = -1f;
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if (Input.GetKey(KeyCode.D)) inputDir.x = 1f;
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if (_useEdgeScrolling)
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{
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inputDir = EdgeScrollingMovement(inputDir);
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@@ -137,27 +150,27 @@ public class CameraSystem : MonoBehaviour
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inputDir = MousePanMovement(inputDir);
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}
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Vector3 moveDir = transform.forward * inputDir.z + transform.right * inputDir.x;
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Vector3 moveDir = transform.forward * inputDir.y + transform.right * inputDir.x;
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transform.position += moveDir * _moveSpeed * Time.deltaTime;
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}
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private Vector3 MousePanMovement(Vector3 inputDir)
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{
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if (Input.GetMouseButtonDown(1))
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{
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_dragPanMoveActive = true;
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_lastMousePosition = Input.mousePosition;
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}
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if (Input.GetMouseButtonUp(1)) { _dragPanMoveActive = false; }
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// if (Input.GetMouseButtonDown(1))
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// {
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// _dragPanMoveActive = true;
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// _lastMousePosition = Input.mousePosition;
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// }
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// if (Input.GetMouseButtonUp(1)) { _dragPanMoveActive = false; }
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if (_dragPanMoveActive)
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{
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Vector2 mouseMovementDelta = ((Vector2)Input.mousePosition - _lastMousePosition) * _dragPanSpeed;
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inputDir.x = mouseMovementDelta.x;
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inputDir.z = mouseMovementDelta.y;
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// if (_dragPanMoveActive)
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// {
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// Vector2 mouseMovementDelta = ((Vector2)Input.mousePosition - _lastMousePosition) * _dragPanSpeed;
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// inputDir.x = mouseMovementDelta.x;
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// inputDir.z = mouseMovementDelta.y;
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_lastMousePosition = Input.mousePosition;
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}
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// _lastMousePosition = Input.mousePosition;
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// }
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return inputDir;
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}
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@@ -171,29 +184,17 @@ public class CameraSystem : MonoBehaviour
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return inputDir;
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}
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private void HandleCameraRotation()
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private void OnCameraRotate(InputAction.CallbackContext context)
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{
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float rotateDir = 0f;
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if (Input.GetKey(KeyCode.E)) rotateDir = 1f;
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if (Input.GetKey(KeyCode.Q)) rotateDir = -1f;
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if (_useMouseRotate)
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if (!_useMouseRotate && !Mouse.current.middleButton.isPressed)
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{
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if (Input.GetMouseButtonDown(2))
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{
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_dragRotateMoveActive = true;
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_lastMousePosition = Input.mousePosition;
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}
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if (Input.GetMouseButtonUp(2)) { _dragRotateMoveActive = false; }
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if (_dragRotateMoveActive)
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{
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Vector2 mouseMovementDelta = ((Vector2)Input.mousePosition - _lastMousePosition);
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rotateDir = mouseMovementDelta.x;
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_lastMousePosition = Input.mousePosition;
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}
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return;
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}
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var speed = _dragRotateMoveActive ? _mouseRotationSpeed : _rotateSpeed;
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HandleCameraRotation(Mouse.current.delta.x.value, _mouseRotationSpeed);
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}
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private void HandleCameraRotation(float rotateDir, float speed)
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{
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transform.eulerAngles += new Vector3(0, rotateDir * speed * Time.deltaTime, 0);
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}
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}
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+33
-24
@@ -2,7 +2,7 @@ using System;
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using UnityEngine;
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using UnityEngine.EventSystems;
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public class MouseInputManager : MonoBehaviour
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public class InGameMouseHandler : MonoBehaviour
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{
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[SerializeField]
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private LayerMask _selectableLayerMask;
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@@ -11,18 +11,40 @@ public class MouseInputManager : MonoBehaviour
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[SerializeField]
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private WaypointVisual _waypointVisual;
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public static event EventHandler<OnSelectedObjectChangedEventArgs> OnSelectedObjectChanged;
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public static MouseInputManager Instance { get; private set; }
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private BaseInteractableObject _selectedObject;
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private void Awake()
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private void Start()
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{
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if (Instance != null)
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InputManager.Instance.PlayerAction.PointClick.performed += ClickToMove;
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}
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private void OnDestroy()
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{
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InputManager.Instance.PlayerAction.PointClick.performed += ClickToMove;
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}
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private void ClickToMove(UnityEngine.InputSystem.InputAction.CallbackContext context)
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{
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if (!EventSystem.current.IsPointerOverGameObject())
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{
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Debug.Log("There's more than one mouse Input instance");
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if (_selectedObject != null)
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{
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print($"Go to interaction point {_selectedObject._interactionPoint.position}");
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_waypointVisual.SetWaypoint(_selectedObject._interactionPoint.position);
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Player.Instance.AddTask(new PlayerTasks(Tasks.Interact, _selectedObject));
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}
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else
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{
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if (Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out RaycastHit hit, 100f, _walkableLayerMask))
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{
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_waypointVisual.SetWaypoint(hit.point);
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Player.Instance.AddTask(new PlayerTasks(Tasks.Move, _waypointVisual));
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}
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}
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}
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Instance = this;
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}
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void Update()
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@@ -35,16 +57,10 @@ public class MouseInputManager : MonoBehaviour
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//hide rounded menu
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if (Physics.Raycast(ray, out var mouseRaycastHit, 100f, _selectableLayerMask))
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{
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mouseRaycastHit.transform.TryGetComponent(out BaseInteractableObject baseObject);
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if (baseObject != null)
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mouseRaycastHit.transform.TryGetComponent(out _selectedObject);
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if (_selectedObject != null)
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{
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OnSelectedObjectChanged?.Invoke(this, new OnSelectedObjectChangedEventArgs() { SelectedObject = baseObject });
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if (Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject())
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{
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print($"Go to interaction point {baseObject._interactionPoint.position}");
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_waypointVisual.SetWaypoint(baseObject._interactionPoint.position);
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Player.Instance.AddTask(new PlayerTasks(Tasks.Interact, baseObject));
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}
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OnSelectedObjectChanged?.Invoke(this, new OnSelectedObjectChangedEventArgs() { SelectedObject = _selectedObject });
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}
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else
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{
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@@ -54,14 +70,7 @@ public class MouseInputManager : MonoBehaviour
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else
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{
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OnSelectedObjectChanged?.Invoke(this, new OnSelectedObjectChangedEventArgs() { SelectedObject = null });
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if (Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject())
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{
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if (Physics.Raycast(ray, out RaycastHit hit, 100f, _walkableLayerMask))
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{
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_waypointVisual.SetWaypoint(hit.point);
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Player.Instance.AddTask(new PlayerTasks(Tasks.Move, _waypointVisual));
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}
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}
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||||
|
||||
}
|
||||
}
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||||
}
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@@ -0,0 +1,35 @@
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using UnityEngine;
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using static InputActions;
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||||
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||||
public class InputManager : MonoBehaviour
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||||
{
|
||||
private InputActions _inputActions;
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public static InputManager Instance { get; private set; }
|
||||
|
||||
public PlayerActions PlayerAction { get; private set; }
|
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public CameraActions CameraAction { get; private set; }
|
||||
|
||||
|
||||
private void Awake()
|
||||
{
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if (Instance != null)
|
||||
{
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Debug.Log("There's more than one Input manager instance");
|
||||
}
|
||||
Instance = this;
|
||||
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||||
_inputActions = new InputActions();
|
||||
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||||
PlayerAction = _inputActions.Player;
|
||||
CameraAction = _inputActions.Camera;
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_inputActions.Enable();
|
||||
}
|
||||
private void OnDisable()
|
||||
{
|
||||
_inputActions.Disable();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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@@ -0,0 +1,426 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
|
||||
// version 1.7.0
|
||||
// from Assets/Scripts/Managers/InputSystem/InputActions.inputactions
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.InputSystem.Utilities;
|
||||
|
||||
public partial class @InputActions: IInputActionCollection2, IDisposable
|
||||
{
|
||||
public InputActionAsset asset { get; }
|
||||
public @InputActions()
|
||||
{
|
||||
asset = InputActionAsset.FromJson(@"{
|
||||
""name"": ""InputActions"",
|
||||
""maps"": [
|
||||
{
|
||||
""name"": ""Player"",
|
||||
""id"": ""277864dc-d6c8-485b-860f-70382a4eaa1e"",
|
||||
""actions"": [
|
||||
{
|
||||
""name"": ""PointClick"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""fb720cef-8db9-45ea-94b8-34ee20907014"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""105098b7-cb9c-4bea-a128-25fb122efd3d"",
|
||||
""path"": ""<Mouse>/leftButton"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""PointClick"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
""name"": ""Camera"",
|
||||
""id"": ""9f9ddc51-3eac-495d-9e72-48577c8c8f4b"",
|
||||
""actions"": [
|
||||
{
|
||||
""name"": ""Move"",
|
||||
""type"": ""Value"",
|
||||
""id"": ""42ed90e2-8e04-4002-a0a1-953fae8787ce"",
|
||||
""expectedControlType"": ""Vector2"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": true
|
||||
},
|
||||
{
|
||||
""name"": ""Rotate"",
|
||||
""type"": ""Value"",
|
||||
""id"": ""d269ae49-9dbe-4e7c-9a80-1276e29898d8"",
|
||||
""expectedControlType"": ""Axis"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": true
|
||||
},
|
||||
{
|
||||
""name"": ""Zoom"",
|
||||
""type"": ""Value"",
|
||||
""id"": ""41d86dbc-39e0-4655-bc19-0eab9d5014a6"",
|
||||
""expectedControlType"": ""Axis"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": true
|
||||
},
|
||||
{
|
||||
""name"": ""MouseRotate"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""646b1fc6-f255-4d12-927e-de1a93611e1b"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
{
|
||||
""name"": ""WASD"",
|
||||
""id"": ""6a0891b5-2eec-48ad-850d-8f3d4589816b"",
|
||||
""path"": ""2DVector"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": true,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": ""up"",
|
||||
""id"": ""2e6af5dd-f093-4f51-8df7-996b3d0b7d8e"",
|
||||
""path"": ""<Keyboard>/w"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""down"",
|
||||
""id"": ""ef522e93-330b-4a04-8be5-9d719c461129"",
|
||||
""path"": ""<Keyboard>/s"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""left"",
|
||||
""id"": ""4785db1d-a198-4f1b-a4a3-15825b7301fd"",
|
||||
""path"": ""<Keyboard>/a"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""right"",
|
||||
""id"": ""8fdeb47b-06d1-4535-9742-01aacdd7d7a1"",
|
||||
""path"": ""<Keyboard>/d"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""1D Axis"",
|
||||
""id"": ""4c934323-993d-4354-8897-20bcd2f9dddc"",
|
||||
""path"": ""1DAxis"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Rotate"",
|
||||
""isComposite"": true,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Negative"",
|
||||
""id"": ""6f9e4496-b244-4667-8720-9096c41e3b4a"",
|
||||
""path"": ""<Keyboard>/e"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Rotate"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""Positive"",
|
||||
""id"": ""a89182c9-b935-4450-94e4-6d630806f6cc"",
|
||||
""path"": ""<Keyboard>/q"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Rotate"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""1D Axis"",
|
||||
""id"": ""c813ebc8-78b7-4e4d-8340-564c7231e367"",
|
||||
""path"": ""1DAxis"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Zoom"",
|
||||
""isComposite"": true,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": ""negative"",
|
||||
""id"": ""6bc3cbff-c850-49b7-bb63-6d49712aa2b7"",
|
||||
""path"": ""<Mouse>/scroll/down"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Zoom"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""positive"",
|
||||
""id"": ""d1a58c3b-b104-4c55-ab6f-faaf03b9b5c5"",
|
||||
""path"": ""<Mouse>/scroll/up"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Zoom"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""e84dc7e3-3c1e-4bb9-af62-e3ef4261fbbc"",
|
||||
""path"": ""<Mouse>/middleButton"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""MouseRotate"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
""controlSchemes"": []
|
||||
}");
|
||||
// Player
|
||||
m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
|
||||
m_Player_PointClick = m_Player.FindAction("PointClick", throwIfNotFound: true);
|
||||
// Camera
|
||||
m_Camera = asset.FindActionMap("Camera", throwIfNotFound: true);
|
||||
m_Camera_Move = m_Camera.FindAction("Move", throwIfNotFound: true);
|
||||
m_Camera_Rotate = m_Camera.FindAction("Rotate", throwIfNotFound: true);
|
||||
m_Camera_Zoom = m_Camera.FindAction("Zoom", throwIfNotFound: true);
|
||||
m_Camera_MouseRotate = m_Camera.FindAction("MouseRotate", throwIfNotFound: true);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
UnityEngine.Object.Destroy(asset);
|
||||
}
|
||||
|
||||
public InputBinding? bindingMask
|
||||
{
|
||||
get => asset.bindingMask;
|
||||
set => asset.bindingMask = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputDevice>? devices
|
||||
{
|
||||
get => asset.devices;
|
||||
set => asset.devices = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
||||
|
||||
public bool Contains(InputAction action)
|
||||
{
|
||||
return asset.Contains(action);
|
||||
}
|
||||
|
||||
public IEnumerator<InputAction> GetEnumerator()
|
||||
{
|
||||
return asset.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
public void Enable()
|
||||
{
|
||||
asset.Enable();
|
||||
}
|
||||
|
||||
public void Disable()
|
||||
{
|
||||
asset.Disable();
|
||||
}
|
||||
|
||||
public IEnumerable<InputBinding> bindings => asset.bindings;
|
||||
|
||||
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
||||
{
|
||||
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
||||
}
|
||||
|
||||
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
||||
{
|
||||
return asset.FindBinding(bindingMask, out action);
|
||||
}
|
||||
|
||||
// Player
|
||||
private readonly InputActionMap m_Player;
|
||||
private List<IPlayerActions> m_PlayerActionsCallbackInterfaces = new List<IPlayerActions>();
|
||||
private readonly InputAction m_Player_PointClick;
|
||||
public struct PlayerActions
|
||||
{
|
||||
private @InputActions m_Wrapper;
|
||||
public PlayerActions(@InputActions wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @PointClick => m_Wrapper.m_Player_PointClick;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Player; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); }
|
||||
public void AddCallbacks(IPlayerActions instance)
|
||||
{
|
||||
if (instance == null || m_Wrapper.m_PlayerActionsCallbackInterfaces.Contains(instance)) return;
|
||||
m_Wrapper.m_PlayerActionsCallbackInterfaces.Add(instance);
|
||||
@PointClick.started += instance.OnPointClick;
|
||||
@PointClick.performed += instance.OnPointClick;
|
||||
@PointClick.canceled += instance.OnPointClick;
|
||||
}
|
||||
|
||||
private void UnregisterCallbacks(IPlayerActions instance)
|
||||
{
|
||||
@PointClick.started -= instance.OnPointClick;
|
||||
@PointClick.performed -= instance.OnPointClick;
|
||||
@PointClick.canceled -= instance.OnPointClick;
|
||||
}
|
||||
|
||||
public void RemoveCallbacks(IPlayerActions instance)
|
||||
{
|
||||
if (m_Wrapper.m_PlayerActionsCallbackInterfaces.Remove(instance))
|
||||
UnregisterCallbacks(instance);
|
||||
}
|
||||
|
||||
public void SetCallbacks(IPlayerActions instance)
|
||||
{
|
||||
foreach (var item in m_Wrapper.m_PlayerActionsCallbackInterfaces)
|
||||
UnregisterCallbacks(item);
|
||||
m_Wrapper.m_PlayerActionsCallbackInterfaces.Clear();
|
||||
AddCallbacks(instance);
|
||||
}
|
||||
}
|
||||
public PlayerActions @Player => new PlayerActions(this);
|
||||
|
||||
// Camera
|
||||
private readonly InputActionMap m_Camera;
|
||||
private List<ICameraActions> m_CameraActionsCallbackInterfaces = new List<ICameraActions>();
|
||||
private readonly InputAction m_Camera_Move;
|
||||
private readonly InputAction m_Camera_Rotate;
|
||||
private readonly InputAction m_Camera_Zoom;
|
||||
private readonly InputAction m_Camera_MouseRotate;
|
||||
public struct CameraActions
|
||||
{
|
||||
private @InputActions m_Wrapper;
|
||||
public CameraActions(@InputActions wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @Move => m_Wrapper.m_Camera_Move;
|
||||
public InputAction @Rotate => m_Wrapper.m_Camera_Rotate;
|
||||
public InputAction @Zoom => m_Wrapper.m_Camera_Zoom;
|
||||
public InputAction @MouseRotate => m_Wrapper.m_Camera_MouseRotate;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Camera; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(CameraActions set) { return set.Get(); }
|
||||
public void AddCallbacks(ICameraActions instance)
|
||||
{
|
||||
if (instance == null || m_Wrapper.m_CameraActionsCallbackInterfaces.Contains(instance)) return;
|
||||
m_Wrapper.m_CameraActionsCallbackInterfaces.Add(instance);
|
||||
@Move.started += instance.OnMove;
|
||||
@Move.performed += instance.OnMove;
|
||||
@Move.canceled += instance.OnMove;
|
||||
@Rotate.started += instance.OnRotate;
|
||||
@Rotate.performed += instance.OnRotate;
|
||||
@Rotate.canceled += instance.OnRotate;
|
||||
@Zoom.started += instance.OnZoom;
|
||||
@Zoom.performed += instance.OnZoom;
|
||||
@Zoom.canceled += instance.OnZoom;
|
||||
@MouseRotate.started += instance.OnMouseRotate;
|
||||
@MouseRotate.performed += instance.OnMouseRotate;
|
||||
@MouseRotate.canceled += instance.OnMouseRotate;
|
||||
}
|
||||
|
||||
private void UnregisterCallbacks(ICameraActions instance)
|
||||
{
|
||||
@Move.started -= instance.OnMove;
|
||||
@Move.performed -= instance.OnMove;
|
||||
@Move.canceled -= instance.OnMove;
|
||||
@Rotate.started -= instance.OnRotate;
|
||||
@Rotate.performed -= instance.OnRotate;
|
||||
@Rotate.canceled -= instance.OnRotate;
|
||||
@Zoom.started -= instance.OnZoom;
|
||||
@Zoom.performed -= instance.OnZoom;
|
||||
@Zoom.canceled -= instance.OnZoom;
|
||||
@MouseRotate.started -= instance.OnMouseRotate;
|
||||
@MouseRotate.performed -= instance.OnMouseRotate;
|
||||
@MouseRotate.canceled -= instance.OnMouseRotate;
|
||||
}
|
||||
|
||||
public void RemoveCallbacks(ICameraActions instance)
|
||||
{
|
||||
if (m_Wrapper.m_CameraActionsCallbackInterfaces.Remove(instance))
|
||||
UnregisterCallbacks(instance);
|
||||
}
|
||||
|
||||
public void SetCallbacks(ICameraActions instance)
|
||||
{
|
||||
foreach (var item in m_Wrapper.m_CameraActionsCallbackInterfaces)
|
||||
UnregisterCallbacks(item);
|
||||
m_Wrapper.m_CameraActionsCallbackInterfaces.Clear();
|
||||
AddCallbacks(instance);
|
||||
}
|
||||
}
|
||||
public CameraActions @Camera => new CameraActions(this);
|
||||
public interface IPlayerActions
|
||||
{
|
||||
void OnPointClick(InputAction.CallbackContext context);
|
||||
}
|
||||
public interface ICameraActions
|
||||
{
|
||||
void OnMove(InputAction.CallbackContext context);
|
||||
void OnRotate(InputAction.CallbackContext context);
|
||||
void OnZoom(InputAction.CallbackContext context);
|
||||
void OnMouseRotate(InputAction.CallbackContext context);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8ee03839176db9042b88621fd5020b18
|
||||
@@ -0,0 +1,210 @@
|
||||
{
|
||||
"name": "InputActions",
|
||||
"maps": [
|
||||
{
|
||||
"name": "Player",
|
||||
"id": "277864dc-d6c8-485b-860f-70382a4eaa1e",
|
||||
"actions": [
|
||||
{
|
||||
"name": "PointClick",
|
||||
"type": "Button",
|
||||
"id": "fb720cef-8db9-45ea-94b8-34ee20907014",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
{
|
||||
"name": "",
|
||||
"id": "105098b7-cb9c-4bea-a128-25fb122efd3d",
|
||||
"path": "<Mouse>/leftButton",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "PointClick",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Camera",
|
||||
"id": "9f9ddc51-3eac-495d-9e72-48577c8c8f4b",
|
||||
"actions": [
|
||||
{
|
||||
"name": "Move",
|
||||
"type": "Value",
|
||||
"id": "42ed90e2-8e04-4002-a0a1-953fae8787ce",
|
||||
"expectedControlType": "Vector2",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": true
|
||||
},
|
||||
{
|
||||
"name": "Rotate",
|
||||
"type": "Value",
|
||||
"id": "d269ae49-9dbe-4e7c-9a80-1276e29898d8",
|
||||
"expectedControlType": "Axis",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": true
|
||||
},
|
||||
{
|
||||
"name": "Zoom",
|
||||
"type": "Value",
|
||||
"id": "41d86dbc-39e0-4655-bc19-0eab9d5014a6",
|
||||
"expectedControlType": "Axis",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": true
|
||||
},
|
||||
{
|
||||
"name": "MouseRotate",
|
||||
"type": "Button",
|
||||
"id": "646b1fc6-f255-4d12-927e-de1a93611e1b",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
{
|
||||
"name": "WASD",
|
||||
"id": "6a0891b5-2eec-48ad-850d-8f3d4589816b",
|
||||
"path": "2DVector",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Move",
|
||||
"isComposite": true,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "up",
|
||||
"id": "2e6af5dd-f093-4f51-8df7-996b3d0b7d8e",
|
||||
"path": "<Keyboard>/w",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Move",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "down",
|
||||
"id": "ef522e93-330b-4a04-8be5-9d719c461129",
|
||||
"path": "<Keyboard>/s",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Move",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "left",
|
||||
"id": "4785db1d-a198-4f1b-a4a3-15825b7301fd",
|
||||
"path": "<Keyboard>/a",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Move",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "right",
|
||||
"id": "8fdeb47b-06d1-4535-9742-01aacdd7d7a1",
|
||||
"path": "<Keyboard>/d",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
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Reference in New Issue
Block a user