add new input mouse system

This commit is contained in:
Vova
2023-12-10 18:46:51 +02:00
parent aa87424794
commit 1a114c10da
19 changed files with 861 additions and 100 deletions
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+17 -4
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@@ -1383,9 +1383,9 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 349281313} m_Father: {fileID: 349281313}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 250, y: -90} m_AnchoredPosition: {x: 250, y: 0}
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m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &249161732 --- !u!114 &249161732
@@ -5409,6 +5409,7 @@ GameObject:
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1492792594} - component: {fileID: 1492792594}
- component: {fileID: 1492792595}
m_Layer: 0 m_Layer: 0
m_Name: Managers m_Name: Managers
m_TagString: Untagged m_TagString: Untagged
@@ -5433,6 +5434,18 @@ Transform:
- {fileID: 1832218964} - {fileID: 1832218964}
m_Father: {fileID: 495189437} m_Father: {fileID: 495189437}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1492792595
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1492792593}
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m_Name:
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--- !u!1 &1498687847 --- !u!1 &1498687847
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -11283,7 +11296,7 @@ GameObject:
- component: {fileID: 1832218964} - component: {fileID: 1832218964}
- component: {fileID: 1832218965} - component: {fileID: 1832218965}
m_Layer: 6 m_Layer: 6
m_Name: MouseInputManager m_Name: InGameMouseHandler
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
@@ -10,13 +10,13 @@ public class SelectedVisual : MonoBehaviour
private void Start() private void Start()
{ {
MouseInputManager.OnSelectedObjectChanged += Mouse_OnSelectedObjectChanged; InGameMouseHandler.OnSelectedObjectChanged += Mouse_OnSelectedObjectChanged;
print($"{_selectedObject.name} is subscribed to OnSelectedObjectChanged"); print($"{_selectedObject.name} is subscribed to OnSelectedObjectChanged");
} }
private void OnDestroy() private void OnDestroy()
{ {
MouseInputManager.OnSelectedObjectChanged -= Mouse_OnSelectedObjectChanged; InGameMouseHandler.OnSelectedObjectChanged -= Mouse_OnSelectedObjectChanged;
print($"{_selectedObject.name} is Unsubscribed to OnSelectedObjectChanged"); print($"{_selectedObject.name} is Unsubscribed to OnSelectedObjectChanged");
} }
@@ -6,7 +6,7 @@ LightingSettings:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: New Lighting Settings m_Name: Lighting Settings
serializedVersion: 4 serializedVersion: 4
m_GIWorkflowMode: 1 m_GIWorkflowMode: 1
m_EnableBakedLightmaps: 1 m_EnableBakedLightmaps: 1
+53 -52
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@@ -1,5 +1,7 @@
using Cinemachine; using Cinemachine;
using System;
using UnityEngine; using UnityEngine;
using UnityEngine.InputSystem;
public class CameraSystem : MonoBehaviour public class CameraSystem : MonoBehaviour
{ {
@@ -41,7 +43,6 @@ public class CameraSystem : MonoBehaviour
private float _zoomSpeed = 2f; private float _zoomSpeed = 2f;
[SerializeField] [SerializeField]
private float _zoomAmount = 3f; private float _zoomAmount = 3f;
private Vector2 _lastMousePosition;
private float _targetFieldOfView = 60f; private float _targetFieldOfView = 60f;
private CinemachineTransposer _cinemachineTransposer; private CinemachineTransposer _cinemachineTransposer;
@@ -56,14 +57,36 @@ public class CameraSystem : MonoBehaviour
transform.position = Player.Instance.transform.position; transform.position = Player.Instance.transform.position;
} }
private void OnEnable()
{
InputManager.Instance.CameraAction.MouseRotate.performed += OnCameraRotate;
InputManager.Instance.CameraAction.Zoom.performed += OnCameraZoom;
}
private void OnDisable()
{
InputManager.Instance.CameraAction.MouseRotate.performed -= OnCameraRotate;
InputManager.Instance.CameraAction.Zoom.performed -= OnCameraZoom;
}
private void Update() private void Update()
{ {
HandleCameraMovement(); var cameraMove = InputManager.Instance.CameraAction.Move.ReadValue<Vector2>();
HandleCameraRotation();
if (cameraMove.sqrMagnitude > 0.1f)
{
HandleCameraMovement(cameraMove);
}
float rotate = InputManager.Instance.CameraAction.Rotate.ReadValue<float>();
if (rotate != 0)
{
HandleCameraRotation(rotate, _rotateSpeed);
}
//HandleCameraZoom_FOV(); //HandleCameraZoom_FOV();
//HandleCameraZoom_MoveForward(); //HandleCameraZoom_MoveForward();
HandleCameraZoom_MoveY(); //HandleCameraZoom_MoveY();
} }
private void HandleCameraZoom_MoveForward() private void HandleCameraZoom_MoveForward()
@@ -85,11 +108,10 @@ public class CameraSystem : MonoBehaviour
_cinemachineTransposer.m_FollowOffset = _followOffset; _cinemachineTransposer.m_FollowOffset = _followOffset;
} }
private void HandleCameraZoom_MoveY() private void OnCameraZoom(InputAction.CallbackContext context)
{ {
if (Input.mouseScrollDelta.y > 0) float _zoomAmount = InputManager.Instance.CameraAction.Rotate.ReadValue<float>();
_followOffset.y -= _zoomAmount;
if (Input.mouseScrollDelta.y < 0)
_followOffset.y += _zoomAmount; _followOffset.y += _zoomAmount;
_followOffset.y = Mathf.Clamp(_followOffset.y, _followOffsetMinY, _followOffsetMaxY); _followOffset.y = Mathf.Clamp(_followOffset.y, _followOffsetMinY, _followOffsetMaxY);
@@ -100,8 +122,6 @@ public class CameraSystem : MonoBehaviour
if (_followOffset.magnitude > _followOffsetMax) if (_followOffset.magnitude > _followOffsetMax)
_followOffset.y = _zoomAmount * _followOffsetMax; _followOffset.y = _zoomAmount * _followOffsetMax;
Vector3.Lerp(_cinemachineTransposer.m_FollowOffset, _followOffset, Time.deltaTime * _zoomSpeed); Vector3.Lerp(_cinemachineTransposer.m_FollowOffset, _followOffset, Time.deltaTime * _zoomSpeed);
_cinemachineTransposer.m_FollowOffset = _followOffset; _cinemachineTransposer.m_FollowOffset = _followOffset;
@@ -119,15 +139,8 @@ public class CameraSystem : MonoBehaviour
_camera.m_Lens.FieldOfView = _targetFieldOfView; _camera.m_Lens.FieldOfView = _targetFieldOfView;
} }
private void HandleCameraMovement() private void HandleCameraMovement(Vector2 inputDir)
{ {
var inputDir = Vector3.zero;
if (Input.GetKey(KeyCode.W)) inputDir.z = 1f;
if (Input.GetKey(KeyCode.S)) inputDir.z = -1f;
if (Input.GetKey(KeyCode.A)) inputDir.x = -1f;
if (Input.GetKey(KeyCode.D)) inputDir.x = 1f;
if (_useEdgeScrolling) if (_useEdgeScrolling)
{ {
inputDir = EdgeScrollingMovement(inputDir); inputDir = EdgeScrollingMovement(inputDir);
@@ -137,27 +150,27 @@ public class CameraSystem : MonoBehaviour
inputDir = MousePanMovement(inputDir); inputDir = MousePanMovement(inputDir);
} }
Vector3 moveDir = transform.forward * inputDir.z + transform.right * inputDir.x; Vector3 moveDir = transform.forward * inputDir.y + transform.right * inputDir.x;
transform.position += moveDir * _moveSpeed * Time.deltaTime; transform.position += moveDir * _moveSpeed * Time.deltaTime;
} }
private Vector3 MousePanMovement(Vector3 inputDir) private Vector3 MousePanMovement(Vector3 inputDir)
{ {
if (Input.GetMouseButtonDown(1)) // if (Input.GetMouseButtonDown(1))
{ // {
_dragPanMoveActive = true; // _dragPanMoveActive = true;
_lastMousePosition = Input.mousePosition; // _lastMousePosition = Input.mousePosition;
} // }
if (Input.GetMouseButtonUp(1)) { _dragPanMoveActive = false; } // if (Input.GetMouseButtonUp(1)) { _dragPanMoveActive = false; }
if (_dragPanMoveActive) // if (_dragPanMoveActive)
{ // {
Vector2 mouseMovementDelta = ((Vector2)Input.mousePosition - _lastMousePosition) * _dragPanSpeed; // Vector2 mouseMovementDelta = ((Vector2)Input.mousePosition - _lastMousePosition) * _dragPanSpeed;
inputDir.x = mouseMovementDelta.x; // inputDir.x = mouseMovementDelta.x;
inputDir.z = mouseMovementDelta.y; // inputDir.z = mouseMovementDelta.y;
_lastMousePosition = Input.mousePosition; // _lastMousePosition = Input.mousePosition;
} // }
return inputDir; return inputDir;
} }
@@ -171,29 +184,17 @@ public class CameraSystem : MonoBehaviour
return inputDir; return inputDir;
} }
private void HandleCameraRotation() private void OnCameraRotate(InputAction.CallbackContext context)
{ {
float rotateDir = 0f; if (!_useMouseRotate && !Mouse.current.middleButton.isPressed)
{
return;
}
HandleCameraRotation(Mouse.current.delta.x.value, _mouseRotationSpeed);
}
if (Input.GetKey(KeyCode.E)) rotateDir = 1f; private void HandleCameraRotation(float rotateDir, float speed)
if (Input.GetKey(KeyCode.Q)) rotateDir = -1f;
if (_useMouseRotate)
{ {
if (Input.GetMouseButtonDown(2))
{
_dragRotateMoveActive = true;
_lastMousePosition = Input.mousePosition;
}
if (Input.GetMouseButtonUp(2)) { _dragRotateMoveActive = false; }
if (_dragRotateMoveActive)
{
Vector2 mouseMovementDelta = ((Vector2)Input.mousePosition - _lastMousePosition);
rotateDir = mouseMovementDelta.x;
_lastMousePosition = Input.mousePosition;
}
}
var speed = _dragRotateMoveActive ? _mouseRotationSpeed : _rotateSpeed;
transform.eulerAngles += new Vector3(0, rotateDir * speed * Time.deltaTime, 0); transform.eulerAngles += new Vector3(0, rotateDir * speed * Time.deltaTime, 0);
} }
} }
@@ -2,7 +2,7 @@ using System;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
public class MouseInputManager : MonoBehaviour public class InGameMouseHandler : MonoBehaviour
{ {
[SerializeField] [SerializeField]
private LayerMask _selectableLayerMask; private LayerMask _selectableLayerMask;
@@ -11,18 +11,40 @@ public class MouseInputManager : MonoBehaviour
[SerializeField] [SerializeField]
private WaypointVisual _waypointVisual; private WaypointVisual _waypointVisual;
public static event EventHandler<OnSelectedObjectChangedEventArgs> OnSelectedObjectChanged; public static event EventHandler<OnSelectedObjectChangedEventArgs> OnSelectedObjectChanged;
public static MouseInputManager Instance { get; private set; } private BaseInteractableObject _selectedObject;
private void Awake()
private void Start()
{ {
if (Instance != null) InputManager.Instance.PlayerAction.PointClick.performed += ClickToMove;
{ }
Debug.Log("There's more than one mouse Input instance");
private void OnDestroy()
{
InputManager.Instance.PlayerAction.PointClick.performed += ClickToMove;
}
private void ClickToMove(UnityEngine.InputSystem.InputAction.CallbackContext context)
{
if (!EventSystem.current.IsPointerOverGameObject())
{
if (_selectedObject != null)
{
print($"Go to interaction point {_selectedObject._interactionPoint.position}");
_waypointVisual.SetWaypoint(_selectedObject._interactionPoint.position);
Player.Instance.AddTask(new PlayerTasks(Tasks.Interact, _selectedObject));
}
else
{
if (Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out RaycastHit hit, 100f, _walkableLayerMask))
{
_waypointVisual.SetWaypoint(hit.point);
Player.Instance.AddTask(new PlayerTasks(Tasks.Move, _waypointVisual));
}
}
} }
Instance = this;
} }
void Update() void Update()
@@ -35,16 +57,10 @@ public class MouseInputManager : MonoBehaviour
//hide rounded menu //hide rounded menu
if (Physics.Raycast(ray, out var mouseRaycastHit, 100f, _selectableLayerMask)) if (Physics.Raycast(ray, out var mouseRaycastHit, 100f, _selectableLayerMask))
{ {
mouseRaycastHit.transform.TryGetComponent(out BaseInteractableObject baseObject); mouseRaycastHit.transform.TryGetComponent(out _selectedObject);
if (baseObject != null) if (_selectedObject != null)
{ {
OnSelectedObjectChanged?.Invoke(this, new OnSelectedObjectChangedEventArgs() { SelectedObject = baseObject }); OnSelectedObjectChanged?.Invoke(this, new OnSelectedObjectChangedEventArgs() { SelectedObject = _selectedObject });
if (Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject())
{
print($"Go to interaction point {baseObject._interactionPoint.position}");
_waypointVisual.SetWaypoint(baseObject._interactionPoint.position);
Player.Instance.AddTask(new PlayerTasks(Tasks.Interact, baseObject));
}
} }
else else
{ {
@@ -54,14 +70,7 @@ public class MouseInputManager : MonoBehaviour
else else
{ {
OnSelectedObjectChanged?.Invoke(this, new OnSelectedObjectChangedEventArgs() { SelectedObject = null }); OnSelectedObjectChanged?.Invoke(this, new OnSelectedObjectChangedEventArgs() { SelectedObject = null });
if (Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject())
{
if (Physics.Raycast(ray, out RaycastHit hit, 100f, _walkableLayerMask))
{
_waypointVisual.SetWaypoint(hit.point);
Player.Instance.AddTask(new PlayerTasks(Tasks.Move, _waypointVisual));
}
}
} }
} }
} }
+35
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@@ -0,0 +1,35 @@
using UnityEngine;
using static InputActions;
public class InputManager : MonoBehaviour
{
private InputActions _inputActions;
public static InputManager Instance { get; private set; }
public PlayerActions PlayerAction { get; private set; }
public CameraActions CameraAction { get; private set; }
private void Awake()
{
if (Instance != null)
{
Debug.Log("There's more than one Input manager instance");
}
Instance = this;
_inputActions = new InputActions();
PlayerAction = _inputActions.Player;
CameraAction = _inputActions.Camera;
}
private void OnEnable()
{
_inputActions.Enable();
}
private void OnDisable()
{
_inputActions.Disable();
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,426 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.7.0
// from Assets/Scripts/Managers/InputSystem/InputActions.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
public partial class @InputActions: IInputActionCollection2, IDisposable
{
public InputActionAsset asset { get; }
public @InputActions()
{
asset = InputActionAsset.FromJson(@"{
""name"": ""InputActions"",
""maps"": [
{
""name"": ""Player"",
""id"": ""277864dc-d6c8-485b-860f-70382a4eaa1e"",
""actions"": [
{
""name"": ""PointClick"",
""type"": ""Button"",
""id"": ""fb720cef-8db9-45ea-94b8-34ee20907014"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
}
],
""bindings"": [
{
""name"": """",
""id"": ""105098b7-cb9c-4bea-a128-25fb122efd3d"",
""path"": ""<Mouse>/leftButton"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""PointClick"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
},
{
""name"": ""Camera"",
""id"": ""9f9ddc51-3eac-495d-9e72-48577c8c8f4b"",
""actions"": [
{
""name"": ""Move"",
""type"": ""Value"",
""id"": ""42ed90e2-8e04-4002-a0a1-953fae8787ce"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""Rotate"",
""type"": ""Value"",
""id"": ""d269ae49-9dbe-4e7c-9a80-1276e29898d8"",
""expectedControlType"": ""Axis"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""Zoom"",
""type"": ""Value"",
""id"": ""41d86dbc-39e0-4655-bc19-0eab9d5014a6"",
""expectedControlType"": ""Axis"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""MouseRotate"",
""type"": ""Button"",
""id"": ""646b1fc6-f255-4d12-927e-de1a93611e1b"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
}
],
""bindings"": [
{
""name"": ""WASD"",
""id"": ""6a0891b5-2eec-48ad-850d-8f3d4589816b"",
""path"": ""2DVector"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Move"",
""isComposite"": true,
""isPartOfComposite"": false
},
{
""name"": ""up"",
""id"": ""2e6af5dd-f093-4f51-8df7-996b3d0b7d8e"",
""path"": ""<Keyboard>/w"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""ef522e93-330b-4a04-8be5-9d719c461129"",
""path"": ""<Keyboard>/s"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""left"",
""id"": ""4785db1d-a198-4f1b-a4a3-15825b7301fd"",
""path"": ""<Keyboard>/a"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""right"",
""id"": ""8fdeb47b-06d1-4535-9742-01aacdd7d7a1"",
""path"": ""<Keyboard>/d"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""1D Axis"",
""id"": ""4c934323-993d-4354-8897-20bcd2f9dddc"",
""path"": ""1DAxis"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Rotate"",
""isComposite"": true,
""isPartOfComposite"": false
},
{
""name"": ""Negative"",
""id"": ""6f9e4496-b244-4667-8720-9096c41e3b4a"",
""path"": ""<Keyboard>/e"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Rotate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""Positive"",
""id"": ""a89182c9-b935-4450-94e4-6d630806f6cc"",
""path"": ""<Keyboard>/q"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Rotate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""1D Axis"",
""id"": ""c813ebc8-78b7-4e4d-8340-564c7231e367"",
""path"": ""1DAxis"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Zoom"",
""isComposite"": true,
""isPartOfComposite"": false
},
{
""name"": ""negative"",
""id"": ""6bc3cbff-c850-49b7-bb63-6d49712aa2b7"",
""path"": ""<Mouse>/scroll/down"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Zoom"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""positive"",
""id"": ""d1a58c3b-b104-4c55-ab6f-faaf03b9b5c5"",
""path"": ""<Mouse>/scroll/up"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Zoom"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": """",
""id"": ""e84dc7e3-3c1e-4bb9-af62-e3ef4261fbbc"",
""path"": ""<Mouse>/middleButton"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""MouseRotate"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
}
],
""controlSchemes"": []
}");
// Player
m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
m_Player_PointClick = m_Player.FindAction("PointClick", throwIfNotFound: true);
// Camera
m_Camera = asset.FindActionMap("Camera", throwIfNotFound: true);
m_Camera_Move = m_Camera.FindAction("Move", throwIfNotFound: true);
m_Camera_Rotate = m_Camera.FindAction("Rotate", throwIfNotFound: true);
m_Camera_Zoom = m_Camera.FindAction("Zoom", throwIfNotFound: true);
m_Camera_MouseRotate = m_Camera.FindAction("MouseRotate", throwIfNotFound: true);
}
public void Dispose()
{
UnityEngine.Object.Destroy(asset);
}
public InputBinding? bindingMask
{
get => asset.bindingMask;
set => asset.bindingMask = value;
}
public ReadOnlyArray<InputDevice>? devices
{
get => asset.devices;
set => asset.devices = value;
}
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
public bool Contains(InputAction action)
{
return asset.Contains(action);
}
public IEnumerator<InputAction> GetEnumerator()
{
return asset.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Enable()
{
asset.Enable();
}
public void Disable()
{
asset.Disable();
}
public IEnumerable<InputBinding> bindings => asset.bindings;
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
{
return asset.FindAction(actionNameOrId, throwIfNotFound);
}
public int FindBinding(InputBinding bindingMask, out InputAction action)
{
return asset.FindBinding(bindingMask, out action);
}
// Player
private readonly InputActionMap m_Player;
private List<IPlayerActions> m_PlayerActionsCallbackInterfaces = new List<IPlayerActions>();
private readonly InputAction m_Player_PointClick;
public struct PlayerActions
{
private @InputActions m_Wrapper;
public PlayerActions(@InputActions wrapper) { m_Wrapper = wrapper; }
public InputAction @PointClick => m_Wrapper.m_Player_PointClick;
public InputActionMap Get() { return m_Wrapper.m_Player; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
public bool enabled => Get().enabled;
public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); }
public void AddCallbacks(IPlayerActions instance)
{
if (instance == null || m_Wrapper.m_PlayerActionsCallbackInterfaces.Contains(instance)) return;
m_Wrapper.m_PlayerActionsCallbackInterfaces.Add(instance);
@PointClick.started += instance.OnPointClick;
@PointClick.performed += instance.OnPointClick;
@PointClick.canceled += instance.OnPointClick;
}
private void UnregisterCallbacks(IPlayerActions instance)
{
@PointClick.started -= instance.OnPointClick;
@PointClick.performed -= instance.OnPointClick;
@PointClick.canceled -= instance.OnPointClick;
}
public void RemoveCallbacks(IPlayerActions instance)
{
if (m_Wrapper.m_PlayerActionsCallbackInterfaces.Remove(instance))
UnregisterCallbacks(instance);
}
public void SetCallbacks(IPlayerActions instance)
{
foreach (var item in m_Wrapper.m_PlayerActionsCallbackInterfaces)
UnregisterCallbacks(item);
m_Wrapper.m_PlayerActionsCallbackInterfaces.Clear();
AddCallbacks(instance);
}
}
public PlayerActions @Player => new PlayerActions(this);
// Camera
private readonly InputActionMap m_Camera;
private List<ICameraActions> m_CameraActionsCallbackInterfaces = new List<ICameraActions>();
private readonly InputAction m_Camera_Move;
private readonly InputAction m_Camera_Rotate;
private readonly InputAction m_Camera_Zoom;
private readonly InputAction m_Camera_MouseRotate;
public struct CameraActions
{
private @InputActions m_Wrapper;
public CameraActions(@InputActions wrapper) { m_Wrapper = wrapper; }
public InputAction @Move => m_Wrapper.m_Camera_Move;
public InputAction @Rotate => m_Wrapper.m_Camera_Rotate;
public InputAction @Zoom => m_Wrapper.m_Camera_Zoom;
public InputAction @MouseRotate => m_Wrapper.m_Camera_MouseRotate;
public InputActionMap Get() { return m_Wrapper.m_Camera; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
public bool enabled => Get().enabled;
public static implicit operator InputActionMap(CameraActions set) { return set.Get(); }
public void AddCallbacks(ICameraActions instance)
{
if (instance == null || m_Wrapper.m_CameraActionsCallbackInterfaces.Contains(instance)) return;
m_Wrapper.m_CameraActionsCallbackInterfaces.Add(instance);
@Move.started += instance.OnMove;
@Move.performed += instance.OnMove;
@Move.canceled += instance.OnMove;
@Rotate.started += instance.OnRotate;
@Rotate.performed += instance.OnRotate;
@Rotate.canceled += instance.OnRotate;
@Zoom.started += instance.OnZoom;
@Zoom.performed += instance.OnZoom;
@Zoom.canceled += instance.OnZoom;
@MouseRotate.started += instance.OnMouseRotate;
@MouseRotate.performed += instance.OnMouseRotate;
@MouseRotate.canceled += instance.OnMouseRotate;
}
private void UnregisterCallbacks(ICameraActions instance)
{
@Move.started -= instance.OnMove;
@Move.performed -= instance.OnMove;
@Move.canceled -= instance.OnMove;
@Rotate.started -= instance.OnRotate;
@Rotate.performed -= instance.OnRotate;
@Rotate.canceled -= instance.OnRotate;
@Zoom.started -= instance.OnZoom;
@Zoom.performed -= instance.OnZoom;
@Zoom.canceled -= instance.OnZoom;
@MouseRotate.started -= instance.OnMouseRotate;
@MouseRotate.performed -= instance.OnMouseRotate;
@MouseRotate.canceled -= instance.OnMouseRotate;
}
public void RemoveCallbacks(ICameraActions instance)
{
if (m_Wrapper.m_CameraActionsCallbackInterfaces.Remove(instance))
UnregisterCallbacks(instance);
}
public void SetCallbacks(ICameraActions instance)
{
foreach (var item in m_Wrapper.m_CameraActionsCallbackInterfaces)
UnregisterCallbacks(item);
m_Wrapper.m_CameraActionsCallbackInterfaces.Clear();
AddCallbacks(instance);
}
}
public CameraActions @Camera => new CameraActions(this);
public interface IPlayerActions
{
void OnPointClick(InputAction.CallbackContext context);
}
public interface ICameraActions
{
void OnMove(InputAction.CallbackContext context);
void OnRotate(InputAction.CallbackContext context);
void OnZoom(InputAction.CallbackContext context);
void OnMouseRotate(InputAction.CallbackContext context);
}
}
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{
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{
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"path": "1DAxis",
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"groups": "",
"action": "Rotate",
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"isPartOfComposite": false
},
{
"name": "Negative",
"id": "6f9e4496-b244-4667-8720-9096c41e3b4a",
"path": "<Keyboard>/e",
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"action": "Rotate",
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},
{
"name": "Positive",
"id": "a89182c9-b935-4450-94e4-6d630806f6cc",
"path": "<Keyboard>/q",
"interactions": "",
"processors": "",
"groups": "",
"action": "Rotate",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "1D Axis",
"id": "c813ebc8-78b7-4e4d-8340-564c7231e367",
"path": "1DAxis",
"interactions": "",
"processors": "",
"groups": "",
"action": "Zoom",
"isComposite": true,
"isPartOfComposite": false
},
{
"name": "negative",
"id": "6bc3cbff-c850-49b7-bb63-6d49712aa2b7",
"path": "<Mouse>/scroll/down",
"interactions": "",
"processors": "",
"groups": "",
"action": "Zoom",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "positive",
"id": "d1a58c3b-b104-4c55-ab6f-faaf03b9b5c5",
"path": "<Mouse>/scroll/up",
"interactions": "",
"processors": "",
"groups": "",
"action": "Zoom",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "",
"id": "e84dc7e3-3c1e-4bb9-af62-e3ef4261fbbc",
"path": "<Mouse>/middleButton",
"interactions": "",
"processors": "",
"groups": "",
"action": "MouseRotate",
"isComposite": false,
"isPartOfComposite": false
}
]
}
],
"controlSchemes": []
}
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 728db966a1cb6454eb419e9cc8cfaf70
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
generateWrapperCode: 1
wrapperCodePath:
wrapperClassName:
wrapperCodeNamespace:
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@@ -6,6 +6,7 @@
"com.unity.collab-proxy": "2.2.0", "com.unity.collab-proxy": "2.2.0",
"com.unity.formats.fbx": "5.1.0", "com.unity.formats.fbx": "5.1.0",
"com.unity.ide.visualstudio": "2.0.22", "com.unity.ide.visualstudio": "2.0.22",
"com.unity.inputsystem": "1.7.0",
"com.unity.render-pipelines.universal": "16.0.4", "com.unity.render-pipelines.universal": "16.0.4",
"com.unity.test-framework": "1.3.9", "com.unity.test-framework": "1.3.9",
"com.unity.timeline": "1.8.6", "com.unity.timeline": "1.8.6",
+9
View File
@@ -88,6 +88,15 @@
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.inputsystem": {
"version": "1.7.0",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.modules.uielements": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.mathematics": { "com.unity.mathematics": {
"version": "1.2.6", "version": "1.2.6",
"depth": 1, "depth": 1,
+38 -16
View File
@@ -3,7 +3,7 @@
--- !u!129 &1 --- !u!129 &1
PlayerSettings: PlayerSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 25 serializedVersion: 27
productGUID: 9af30a73ab00cc24fad17a0f7dcf8b81 productGUID: 9af30a73ab00cc24fad17a0f7dcf8b81
AndroidProfiler: 0 AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0 AndroidFilterTouchesWhenObscured: 0
@@ -48,6 +48,7 @@ PlayerSettings:
defaultScreenHeightWeb: 600 defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0 m_StereoRenderingPath: 0
m_ActiveColorSpace: 1 m_ActiveColorSpace: 1
unsupportedMSAAFallback: 0
m_SpriteBatchVertexThreshold: 300 m_SpriteBatchVertexThreshold: 300
m_MTRendering: 1 m_MTRendering: 1
mipStripping: 0 mipStripping: 0
@@ -75,6 +76,7 @@ PlayerSettings:
androidMinimumWindowWidth: 400 androidMinimumWindowWidth: 400
androidMinimumWindowHeight: 300 androidMinimumWindowHeight: 300
androidFullscreenMode: 1 androidFullscreenMode: 1
androidApplicationEntry: 1
defaultIsNativeResolution: 1 defaultIsNativeResolution: 1
macRetinaSupport: 1 macRetinaSupport: 1
runInBackground: 0 runInBackground: 0
@@ -86,6 +88,7 @@ PlayerSettings:
hideHomeButton: 0 hideHomeButton: 0
submitAnalytics: 1 submitAnalytics: 1
usePlayerLog: 1 usePlayerLog: 1
dedicatedServerOptimizations: 0
bakeCollisionMeshes: 0 bakeCollisionMeshes: 0
forceSingleInstance: 0 forceSingleInstance: 0
useFlipModelSwapchain: 1 useFlipModelSwapchain: 1
@@ -93,6 +96,7 @@ PlayerSettings:
useMacAppStoreValidation: 0 useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games macAppStoreCategory: public.app-category.games
gpuSkinning: 0 gpuSkinning: 0
meshDeformation: 0
xboxPIXTextureCapture: 0 xboxPIXTextureCapture: 0
xboxEnableAvatar: 0 xboxEnableAvatar: 0
xboxEnableKinect: 0 xboxEnableKinect: 0
@@ -124,9 +128,8 @@ PlayerSettings:
switchAllowGpuScratchShrinking: 0 switchAllowGpuScratchShrinking: 0
switchNVNMaxPublicTextureIDCount: 0 switchNVNMaxPublicTextureIDCount: 0
switchNVNMaxPublicSamplerIDCount: 0 switchNVNMaxPublicSamplerIDCount: 0
switchMaxWorkerMultiple: 8
switchNVNGraphicsFirmwareMemory: 32 switchNVNGraphicsFirmwareMemory: 32
stadiaPresentMode: 0
stadiaTargetFramerate: 0
vulkanNumSwapchainBuffers: 3 vulkanNumSwapchainBuffers: 3
vulkanEnableSetSRGBWrite: 0 vulkanEnableSetSRGBWrite: 0
vulkanEnablePreTransform: 0 vulkanEnablePreTransform: 0
@@ -145,23 +148,26 @@ PlayerSettings:
isWsaHolographicRemotingEnabled: 0 isWsaHolographicRemotingEnabled: 0
enableFrameTimingStats: 0 enableFrameTimingStats: 0
enableOpenGLProfilerGPURecorders: 1 enableOpenGLProfilerGPURecorders: 1
allowHDRDisplaySupport: 0
useHDRDisplay: 0 useHDRDisplay: 0
D3DHDRBitDepth: 0 hdrBitDepth: 0
m_ColorGamuts: 00000000 m_ColorGamuts: 00000000
targetPixelDensity: 30 targetPixelDensity: 30
resolutionScalingMode: 0 resolutionScalingMode: 0
resetResolutionOnWindowResize: 0 resetResolutionOnWindowResize: 0
androidSupportedAspectRatio: 1 androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1 androidMaxAspectRatio: 2.1
androidMinAspectRatio: 1
applicationIdentifier: applicationIdentifier:
Standalone: com.UnityTechnologies.com.unity.template-starter-kit Standalone: com.UnityTechnologies.com.unity.template-starter-kit
buildNumber: buildNumber:
Bratwurst: 0
Standalone: 0 Standalone: 0
iPhone: 0 iPhone: 0
tvOS: 0 tvOS: 0
overrideDefaultApplicationIdentifier: 1 overrideDefaultApplicationIdentifier: 1
AndroidBundleVersionCode: 1 AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 22 AndroidMinSdkVersion: 23
AndroidTargetSdkVersion: 0 AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1 AndroidPreferredInstallLocation: 1
aotOptions: aotOptions:
@@ -171,16 +177,18 @@ PlayerSettings:
ForceInternetPermission: 0 ForceInternetPermission: 0
ForceSDCardPermission: 0 ForceSDCardPermission: 0
CreateWallpaper: 0 CreateWallpaper: 0
APKExpansionFiles: 0 androidSplitApplicationBinary: 0
keepLoadedShadersAlive: 0 keepLoadedShadersAlive: 0
StripUnusedMeshComponents: 0 StripUnusedMeshComponents: 0
strictShaderVariantMatching: 0 strictShaderVariantMatching: 0
VertexChannelCompressionMask: 4054 VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988 iPhoneSdkVersion: 988
iOSTargetOSVersionString: 12.0 iOSTargetOSVersionString: 13.0
tvOSSdkVersion: 0 tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0 tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 12.0 tvOSTargetOSVersionString: 13.0
bratwurstSdkVersion: 0
bratwurstTargetOSVersionString: 13.0
uIPrerenderedIcon: 0 uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0 uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1 uIRequiresFullScreen: 1
@@ -228,8 +236,10 @@ PlayerSettings:
appleDeveloperTeamID: appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID: iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID:
bratwurstManualSigningProvisioningProfileID:
iOSManualSigningProvisioningProfileType: 0 iOSManualSigningProvisioningProfileType: 0
tvOSManualSigningProvisioningProfileType: 0 tvOSManualSigningProvisioningProfileType: 0
bratwurstManualSigningProvisioningProfileType: 0
appleEnableAutomaticSigning: 0 appleEnableAutomaticSigning: 0
iOSRequireARKit: 0 iOSRequireARKit: 0
iOSAutomaticallyDetectAndAddCapabilities: 1 iOSAutomaticallyDetectAndAddCapabilities: 1
@@ -244,6 +254,7 @@ PlayerSettings:
useCustomLauncherGradleManifest: 0 useCustomLauncherGradleManifest: 0
useCustomBaseGradleTemplate: 0 useCustomBaseGradleTemplate: 0
useCustomGradlePropertiesTemplate: 0 useCustomGradlePropertiesTemplate: 0
useCustomGradleSettingsTemplate: 0
useCustomProguardFile: 0 useCustomProguardFile: 0
AndroidTargetArchitectures: 1 AndroidTargetArchitectures: 1
AndroidTargetDevices: 0 AndroidTargetDevices: 0
@@ -252,6 +263,7 @@ PlayerSettings:
AndroidKeystoreName: AndroidKeystoreName:
AndroidKeyaliasName: AndroidKeyaliasName:
AndroidEnableArmv9SecurityFeatures: 0 AndroidEnableArmv9SecurityFeatures: 0
AndroidEnableArm64MTE: 0
AndroidBuildApkPerCpuArchitecture: 0 AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 0 AndroidTVCompatibility: 0
AndroidIsGame: 1 AndroidIsGame: 1
@@ -269,6 +281,7 @@ PlayerSettings:
AndroidMinifyDebug: 0 AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1 AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150 AndroidAppBundleSizeToValidate: 150
AndroidReportGooglePlayAppDependencies: 1
m_BuildTargetIcons: [] m_BuildTargetIcons: []
m_BuildTargetPlatformIcons: m_BuildTargetPlatformIcons:
- m_BuildTarget: iPhone - m_BuildTarget: iPhone
@@ -506,7 +519,7 @@ PlayerSettings:
m_APIs: 10000000 m_APIs: 10000000
m_Automatic: 1 m_Automatic: 1
- m_BuildTarget: AndroidPlayer - m_BuildTarget: AndroidPlayer
m_APIs: 0b00000008000000 m_APIs: 0b000000
m_Automatic: 0 m_Automatic: 0
m_BuildTargetVRSettings: [] m_BuildTargetVRSettings: []
m_DefaultShaderChunkSizeInMB: 16 m_DefaultShaderChunkSizeInMB: 16
@@ -543,7 +556,7 @@ PlayerSettings:
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switchScreenResolutionBehavior: 2 switchScreenResolutionBehavior: 2
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switchLTOSetting: 0 switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000 switchApplicationID: 0x01004b9000490000
switchNSODependencies: switchNSODependencies:
@@ -621,7 +634,6 @@ PlayerSettings:
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switchDisplayVersion: 1.0.0 switchDisplayVersion: 1.0.0
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switchTouchScreenUsage: 0
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switchLogoType: 0 switchLogoType: 0
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@@ -663,6 +675,7 @@ PlayerSettings:
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switchIsHoldTypeHorizontal: 0 switchIsHoldTypeHorizontal: 0
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switchEnableTouchScreen: 1
switchSocketConfigEnabled: 0 switchSocketConfigEnabled: 0
switchTcpInitialSendBufferSize: 32 switchTcpInitialSendBufferSize: 32
switchTcpInitialReceiveBufferSize: 64 switchTcpInitialReceiveBufferSize: 64
@@ -673,7 +686,7 @@ PlayerSettings:
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switchSocketInitializeEnabled: 1 switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1 switchDisableHTCSPlayerConnection: 0
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switchUseLegacyFmodPriorities: 0 switchUseLegacyFmodPriorities: 0
switchUseMicroSleepForYield: 1 switchUseMicroSleepForYield: 1
@@ -782,24 +795,30 @@ PlayerSettings:
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webGLMemoryGeometricGrowthStep: 0.2 webGLMemoryGeometricGrowthStep: 0.2
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webGLPowerPreference: 2 webGLPowerPreference: 2
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editorAssembliesCompatibilityLevel: 1
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m_MobileRenderingPath: 1 m_MobileRenderingPath: 1
metroPackageName: SimUL metroPackageName: SimUL
@@ -873,10 +892,12 @@ PlayerSettings:
hmiPlayerDataPath: hmiPlayerDataPath:
hmiForceSRGBBlit: 1 hmiForceSRGBBlit: 1
embeddedLinuxEnableGamepadInput: 1 embeddedLinuxEnableGamepadInput: 1
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cloudProjectId: cloudProjectId:
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@@ -886,5 +907,6 @@ PlayerSettings:
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legacyClampBlendShapeWeights: 0 legacyClampBlendShapeWeights: 0
hmiLoadingImage: {fileID: 0} hmiLoadingImage: {fileID: 0}
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