fix bed selected visual

This commit is contained in:
Vova
2023-11-16 17:14:23 +02:00
parent 1774ab5b18
commit 1e25eb6a1b
2 changed files with 26 additions and 9 deletions
+6 -6
View File
@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.17276844, g: 0.21589246, b: 0.2978263, a: 1}
m_IndirectSpecularColor: {r: 0.1727681, g: 0.21589208, b: 0.29782575, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -8955,11 +8955,6 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 450881187641886026, guid: d6715af7517ca9f4297f69a69682ec47,
type: 3}
propertyPath: _radialMenuPrefab
value:
objectReference: {fileID: 0}
- target: {fileID: 2275578565027080912, guid: d6715af7517ca9f4297f69a69682ec47,
type: 3}
propertyPath: m_LocalPosition.x
@@ -9015,6 +9010,11 @@ PrefabInstance:
propertyPath: m_Name
value: Bed
objectReference: {fileID: 0}
- target: {fileID: 6200516510657557490, guid: d6715af7517ca9f4297f69a69682ec47,
type: 3}
propertyPath: m_Name
value: Bed_VisualSelected
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []