Added basic popup action menu

This commit is contained in:
Vladimir Koshevarov
2023-03-02 18:33:51 +02:00
parent 5a58ce2ce6
commit 2337bc1423
14 changed files with 1256 additions and 567 deletions
@@ -0,0 +1,37 @@
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class ItemActionsUI : MonoBehaviour
{
[SerializeField]
private TextMeshProUGUI _title;
[SerializeField]
private TextMeshProUGUI _description;
[SerializeField]
private Button _btnCancel;
private void Awake()
{
Hide();
}
public void Show(string title, string description)
{
_title.text = title;
_description.text = description;
_btnCancel.onClick.AddListener(() =>
{
Hide();
});
gameObject.SetActive(true);
}
private void Hide()
{
gameObject.SetActive(false);
//Destroy(gameObject);
}
}