Added sitting animation

This commit is contained in:
Vladimir Koshevarov
2023-02-27 19:04:16 +02:00
parent 31eb9fb04a
commit 26bb1878c5
16 changed files with 136163 additions and 5434 deletions
+5 -14
View File
@@ -1,25 +1,16 @@
using UnityEngine;
public class PlayerTasks
public class PlayerTasks
{
public Tasks Task { get; private set; }
public Vector3 Position { get; private set; }
public BaseInteractableObject Interactable { get; private set; }
public BaseInteractableObject TagretObject { get; private set; }
public TaskStatus Status { get; private set; }
public PlayerTasks(Tasks task, Vector3 position)
public PlayerTasks(Tasks task, BaseInteractableObject gameObject)
{
Task = task;
Position = position;
Status = TaskStatus.Waiting;
}
public PlayerTasks(Tasks task, BaseInteractableObject interactable)
{
Task = task;
Interactable = interactable;
TagretObject = gameObject;
Status = TaskStatus.Waiting;
}
public void UpdateStatus(TaskStatus status)
{
Status = status;