Fix waypoint
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@@ -8,18 +8,16 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: WalkPoint
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m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
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m_ValidKeywords:
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m_Shader: {fileID: 10721, guid: 0000000000000000f000000000000000, type: 0}
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m_ValidKeywords: []
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m_InvalidKeywords:
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- _ALPHABLEND_ON
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m_InvalidKeywords: []
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 3000
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stringTagMap:
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RenderType: Transparent
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disabledShaderPasses:
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- GRABPASS
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -6024,13 +6024,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 0
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_UseCustomVertexStreams: 1
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_VertexStreams: 00010304
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m_VertexStreams: 000304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@@ -6667,7 +6667,7 @@ ParticleSystem:
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m_RotationOrder: 4
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ShapeModule:
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serializedVersion: 6
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enabled: 1
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enabled: 0
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type: 5
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angle: 25
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length: 5
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@@ -10813,7 +10813,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1359374188}
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m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: 0.09, z: -0}
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m_LocalPosition: {x: 0, y: 0.3, z: -0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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