Refactor: Managers to systems
This commit is contained in:
@@ -11,6 +11,8 @@ GameObject:
|
||||
- component: {fileID: 3284961431740112560}
|
||||
- component: {fileID: 3284961431740112563}
|
||||
- component: {fileID: 3284961431740112562}
|
||||
- component: {fileID: 6434834345686826594}
|
||||
- component: {fileID: 3658533965490984325}
|
||||
m_Layer: 0
|
||||
m_Name: Player
|
||||
m_TagString: Player
|
||||
@@ -25,6 +27,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3284961431740112554}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -32,7 +35,6 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 3034368942645999326}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!195 &3284961431740112563
|
||||
NavMeshAgent:
|
||||
@@ -71,6 +73,56 @@ MonoBehaviour:
|
||||
_navAgent: {fileID: 3284961431740112563}
|
||||
_animator: {fileID: 3284961433283168241}
|
||||
_holdPoint: {fileID: 3284961432807806020}
|
||||
--- !u!136 &6434834345686826594
|
||||
CapsuleCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3284961431740112554}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.38
|
||||
m_Height: 1.8
|
||||
m_Direction: 1
|
||||
m_Center: {x: 0, y: 0.95, z: 0}
|
||||
--- !u!54 &3658533965490984325
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3284961431740112554}
|
||||
serializedVersion: 4
|
||||
m_Mass: 0.0000001
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 0
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!1 &3284961432807806021
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -94,13 +146,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3284961432807806021}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.12, z: 0.0384}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3756894681279164157}
|
||||
m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &3284961431633072437
|
||||
PrefabInstance:
|
||||
@@ -138,7 +190,7 @@ PrefabInstance:
|
||||
- target: {fileID: -8679921383154817045, guid: 32790d47acc86814982f18993097a759,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.15
|
||||
value: 0.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: 32790d47acc86814982f18993097a759,
|
||||
type: 3}
|
||||
@@ -977,6 +1029,10 @@ PrefabInstance:
|
||||
type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 3284961433283168241}
|
||||
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 32790d47acc86814982f18993097a759,
|
||||
type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 3624213172115043560}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 32790d47acc86814982f18993097a759, type: 3}
|
||||
--- !u!1 &2402651526520908900 stripped
|
||||
GameObject:
|
||||
@@ -986,7 +1042,7 @@ GameObject:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!95 &3284961433283168241
|
||||
Animator:
|
||||
serializedVersion: 5
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -1000,11 +1056,24 @@ Animator:
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_StabilizeFeet: 0
|
||||
m_AnimatePhysics: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
--- !u!114 &3624213172115043560
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2402651526520908900}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cf9ddd6d77ff9a7479edaeb2c8ae1078, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!4 &3034368942645999326 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 32790d47acc86814982f18993097a759,
|
||||
|
||||
@@ -1,47 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &9142730712074959057
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9142730712074959070}
|
||||
- component: {fileID: 9142730712074959071}
|
||||
m_Layer: 0
|
||||
m_Name: SpawnManager
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &9142730712074959070
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9142730712074959057}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0.49744928, y: 4.747728, z: 0.4416956}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &9142730712074959071
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9142730712074959057}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cbd507d46c2bcc940b91fc92a2dfe513, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
DefaultPlayer: {fileID: 0}
|
||||
@@ -1,6 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8939548f67eb43c4fa321f112c45f83b
|
||||
PrefabImporter:
|
||||
guid: 165dea616922a1248b1f12fd60dda3cf
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7532f144834b4d24ab75d734dfdaf51d
|
||||
guid: 05825b10619552142868e4f61682af73
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
+41
-5136
File diff suppressed because it is too large
Load Diff
@@ -4,6 +4,10 @@ using UnityEngine.InputSystem;
|
||||
|
||||
public class CameraSystem : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private Camera _mainCamera;
|
||||
public Camera MainCamera => _mainCamera;
|
||||
|
||||
[SerializeField]
|
||||
private CinemachineVirtualCamera _camera;
|
||||
[SerializeField]
|
||||
|
||||
@@ -1,12 +1,15 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
public class GameManager : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private CameraSystem _cameraSystem;
|
||||
|
||||
private bool _isPause;
|
||||
private InputSystem _inputSystem;
|
||||
private SceneManager _sceneManager;
|
||||
private TimeSystem _timeSystem;
|
||||
private InGameMouseHandler _gameMouseHandler;
|
||||
|
||||
public InputSystem Input => _inputSystem;
|
||||
public SceneManager Scene => _sceneManager;
|
||||
@@ -26,7 +29,7 @@ public class GameManager : MonoBehaviour
|
||||
_inputSystem = new InputSystem();
|
||||
_sceneManager = new SceneManager();
|
||||
_timeSystem = new TimeSystem();
|
||||
|
||||
_gameMouseHandler = new InGameMouseHandler(_cameraSystem.MainCamera);
|
||||
}
|
||||
private void OnEnable()
|
||||
{
|
||||
@@ -34,6 +37,7 @@ public class GameManager : MonoBehaviour
|
||||
}
|
||||
private void OnDisable()
|
||||
{
|
||||
_gameMouseHandler.Dispose();
|
||||
_inputSystem.Disable();
|
||||
}
|
||||
|
||||
@@ -51,6 +55,7 @@ public class GameManager : MonoBehaviour
|
||||
{
|
||||
if (!_isPause)
|
||||
{
|
||||
_gameMouseHandler.Update();
|
||||
_timeSystem.UpdateTime();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,31 +3,34 @@ using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
public class InGameMouseHandler : MonoBehaviour
|
||||
public class InGameMouseHandler:UnityEngine.Object
|
||||
{
|
||||
[SerializeField]
|
||||
private LayerMask _selectableLayerMask;
|
||||
[SerializeField]
|
||||
|
||||
private LayerMask _walkableLayerMask;
|
||||
[SerializeField]
|
||||
|
||||
private WaypointVisual _waypointVisual;
|
||||
|
||||
[SerializeField]
|
||||
private Camera _camera;
|
||||
|
||||
private Ray _ray;
|
||||
|
||||
private Camera _camera;
|
||||
public static event EventHandler<OnSelectedObjectChangedEventArgs> OnSelectedObjectChanged;
|
||||
|
||||
private BaseInteractableObject _selectedObject;
|
||||
|
||||
|
||||
private void Start()
|
||||
public InGameMouseHandler(Camera camera)
|
||||
{
|
||||
_camera = camera;
|
||||
_selectableLayerMask =LayerMask.NameToLayer("Selectable");
|
||||
_walkableLayerMask = LayerMask.NameToLayer("Walking");
|
||||
|
||||
var waypointPrefab = Resources.Load("WayPointSign", typeof(WaypointVisual)) as WaypointVisual;
|
||||
_waypointVisual =Instantiate(waypointPrefab);
|
||||
|
||||
GameManager.Instance.Input.PlayerAction.PointClick.performed += ClickToMove;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
public void Dispose()
|
||||
{
|
||||
GameManager.Instance.Input.PlayerAction.PointClick.performed += ClickToMove;
|
||||
}
|
||||
@@ -38,7 +41,6 @@ public class InGameMouseHandler : MonoBehaviour
|
||||
{
|
||||
if (_selectedObject != null)
|
||||
{
|
||||
print($"Go to interaction point {_selectedObject._interactionPoint.position}");
|
||||
_waypointVisual.SetWaypoint(_selectedObject._interactionPoint.position);
|
||||
Player.Instance.AddTask(new PlayerTasks(Tasks.Interact, _selectedObject));
|
||||
}
|
||||
@@ -46,7 +48,6 @@ public class InGameMouseHandler : MonoBehaviour
|
||||
{
|
||||
if (Physics.Raycast(_ray, out RaycastHit hit, 100f, _walkableLayerMask))
|
||||
{
|
||||
print($"hit point {hit.point} collider pos {hit.collider.transform.position}");
|
||||
_waypointVisual.SetWaypoint(hit.point);
|
||||
Player.Instance.AddTask(new PlayerTasks(Tasks.Move, _waypointVisual));
|
||||
}
|
||||
@@ -54,7 +55,7 @@ public class InGameMouseHandler : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
void Update()
|
||||
public void Update()
|
||||
{
|
||||
_ray = _camera.ScreenPointToRay(Mouse.current.position.ReadValue());
|
||||
if(EventSystem.current.IsPointerOverGameObject())
|
||||
@@ -77,7 +78,6 @@ public class InGameMouseHandler : MonoBehaviour
|
||||
else
|
||||
{
|
||||
OnSelectedObjectChanged?.Invoke(this, new OnSelectedObjectChangedEventArgs() { SelectedObject = null });
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dcf28888027a4ab4ba2df2a33b89899e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -1,11 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fbda389b6a6aec14997efc4be22664e7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -9,12 +9,9 @@ public class TimeSystem
|
||||
public Action OnMinuteChanged;
|
||||
public Action OnFastForwardEnd;
|
||||
|
||||
[SerializeField]
|
||||
private TimeSpan _startTime = new TimeSpan(1, 08, 00, 00);
|
||||
|
||||
[SerializeField]
|
||||
private float _sunriseHour;
|
||||
[SerializeField]
|
||||
private float _sunsetHour;
|
||||
|
||||
private TimeSpan _sunriseTime;
|
||||
|
||||
@@ -1,11 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 00bbfcf5f7cdbb543bd6e09cd773f199
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -1,11 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a49cd67cb3095a74d9b654426bc046b6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
||||
Reference in New Issue
Block a user