ui environment changes, fix multiple inits
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@@ -14,8 +14,6 @@ public class SceneManager
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_spawnLocationName = spawnLocationName;
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UnityEngine.SceneManagement.SceneManager.LoadScene(sceneName);
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}
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private void SceneManager_sceneLoaded(UnityEngine.SceneManagement.Scene arg0, UnityEngine.SceneManagement.LoadSceneMode arg1)
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