ui environment changes, fix multiple inits
This commit is contained in:
@@ -0,0 +1,10 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class StartUp : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
GameManager.Instance.Scene.Change("City",string.Empty);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user