Added player task system. simple interaction with objects. Known issue - no player stats canvas
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@@ -1,13 +1,11 @@
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using System.Collections.Generic;
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using UnityEngine;
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public enum StatsId { Money, RentAccount, Food, Energy, BankAccount, Job, }
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public class GameManager : MonoBehaviour
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{
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public enum StatsId { Money, RentAccount, Food, Energy, BankAccount, Job, }
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public static GameManager Instance { get; private set; }
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public PlayerManager Player;
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public Dictionary<StatsId, Stat> PlayerStats;
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// Start is called before the first frame update
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void Awake()
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